# Making entangle useful/helping against agility

**URL:** <https://community.gemsofwar.com/t/making-entangle-useful-helping-against-agility/3788>\
**Category:** Feature Requests and Game feedback\
**Created:** [February 17, 2016, 1:51am UTC](https://community.gemsofwar.com/t/making-entangle-useful-helping-against-agility/3788 "2016-02-17T01:51:54Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![kzintiwife](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kzintiwife/32/2350_2.png) [@kzintiwife](https://community.gemsofwar.com/u/kzintiwife)\
**Post date:** [February 17, 2016, 1:51am UTC](https://community.gemsofwar.com/t/making-entangle-useful-helping-against-agility/3788/1 "2016-02-17T01:51:54Z")

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i haven’t seen anything about this…

I know we see the true shot issue - which except for the skeleton can be handled by an entangle. But really, the best way is to kill it before it gets a skull match and so don’t use entangle.

Story line: if a guy is so entangled he cant hit, how can he dodge? my proposal is for entangle to negate the dodge.
