# Make Corpse Mare a Warrior

**URL:** https://community.gemsofwar.com/t/make-corpse-mare-a-warrior/60952
**Category:** Feature Requests and Game feedback
**Created:** [January 25, 2020, 5:55am UTC](https://community.gemsofwar.com/t/make-corpse-mare-a-warrior/60952 "2020-01-25T05:55:13Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)
#### Post date: [January 25, 2020, 5:55am UTC](https://community.gemsofwar.com/t/make-corpse-mare-a-warrior/60952/1 "2020-01-25T05:55:13Z")

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Let’s look back to when troop roles were first introduced:

> [@4.4 Update Patch Notes](https://community.gemsofwar.com/t/4-4-update-patch-notes/56065/1):
>
> The 9 basic roles are:
> 
> - Defender: Frontline tank – great at mitigating Skull damage
> - Warrior: Tough frontliner or off-tank, with damage capability
> - Warmaster: Buffs/ summons allies for Attack or creates Skulls
> - Striker: Heavy damage dealer, mostly single-target
> - Assassin: Can often one-shot an Enemy
> - Mage: Deals large amounts of area damage
> - Generator: Generates Mana (either generally or of a specified color)
> - Support: Buffs Allies in a defensive fashion
> - Warlock: Debuff one or more Enemies

This is a simple request: Corpse Mare is much more suited to the role of Warrior than to Generator. It generates 8 or so mana with each cast, but steals life—well over 20 in the end game. That makes it a passable tank, but a pretty awful mana generator.

Please consider making this change. Should not take a whole lot of dev time to discuss or implement!
