# List of Quality of Life Improvements

**URL:** https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126
**Category:** Feature Requests and Game feedback
**Created:** [September 9, 2016, 7:37pm UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126 "2016-09-09T19:37:53Z")
**Posts on this page:** 20
**Page:** 18

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### Author: ![netwizard](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/netwizard/32/35338_2.png) [@netwizard](https://community.gemsofwar.com/u/netwizard)
#### Post date: [December 21, 2016, 4:39pm UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/347 "2016-12-21T16:39:26Z")

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1. Can’t escape the match without losing Souls and Treasure Maps. Have to wait before AI finishes me off.
2. Unskippable cutscene (like 2 seconds) before each single quest.
3. Some dialogues can be closed by clicking anywhere outside them (which is handy), some (chest summary list) require clicking a specific button.

Thanks for reading.

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### Author: ![Razzagor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/razzagor/32/50037_2.png) [@Razzagor](https://community.gemsofwar.com/u/Razzagor)
#### Post date: [December 21, 2016, 5:26pm UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/348 "2016-12-21T17:26:42Z")

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Something to add at **General** : An option to turn off that lightning effect after winning a battle. The bright flash is irritant to the eyes.

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### Author: ![Legion\_5](https://avatars.discourse-cdn.com/v4/letter/l/c67d28/32.png) [@Legion\_5](https://community.gemsofwar.com/u/Legion_5)
#### Post date: [December 24, 2016, 3:07am UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/349 "2016-12-24T03:07:59Z")

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Retreat from treasure hunt cashes out the items on the board instead of just using up the map.

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### Author: ![netwizard](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/netwizard/32/35338_2.png) [@netwizard](https://community.gemsofwar.com/u/netwizard)
#### Post date: [December 26, 2016, 12:27pm UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/350 "2016-12-26T12:27:54Z")

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Startling sounds: when frozen troop can’t give an extra turn, some Mana Surge SFX are louder than others. Making me jump sometimes.

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### Author: ![Mufasha](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mufasha/32/1327_2.png) [@Mufasha](https://community.gemsofwar.com/u/Mufasha)
#### Post date: [December 26, 2016, 12:42pm UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/351 "2016-12-26T12:42:01Z")

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Yeah less startling sounds would be nice, they carry well at work 😜

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### Author: ![Studs](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/studs/32/3498_2.png) [@Studs](https://community.gemsofwar.com/u/Studs)
#### Post date: [December 27, 2016, 5:09pm UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/352 "2016-12-27T17:09:18Z")

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Should be up to date!

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### Author: ![Rufus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/rufus/32/12319_2.png) [@Rufus](https://community.gemsofwar.com/u/Rufus)
#### Post date: [December 28, 2016, 8:27pm UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/353 "2016-12-28T20:27:52Z")

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When I use my deck with Hellcat & Jarl, every game I get crazy volume increases and sound distortion. Every game no joke. It’s always when there are multiple matches at the exact same time.

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### Author: ![netwizard](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/netwizard/32/35338_2.png) [@netwizard](https://community.gemsofwar.com/u/netwizard)
#### Post date: [January 1, 2017, 10:21am UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/354 "2017-01-01T10:21:10Z")

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Traits animation - so many flashes. Hurts my eyes a lot.

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### Author: ![vidokas](https://avatars.discourse-cdn.com/v4/letter/v/e47774/32.png) [@vidokas](https://community.gemsofwar.com/u/vidokas)
#### Post date: [January 3, 2017, 7:15pm UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/355 "2017-01-03T19:15:52Z")

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log of treasure hunts (like in pvp, you lost/won) but here show how much turns you made before finishing.  
or show average turn count this day/week/month/overall

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### Author: ![Entropy42](https://avatars.discourse-cdn.com/v4/letter/e/b2d939/32.png) [@Entropy42](https://community.gemsofwar.com/u/Entropy42)
#### Post date: [January 4, 2017, 5:09pm UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/356 "2017-01-04T17:09:57Z")

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I’d really like some up/down arrows next to the leveling button for troops. I usually do not want to blow all of my souls leveling a troop, and it would be great to just click the arrow a few times and see how the stats and cost go up, then just press the button to apply. Doing it 1 level at a time if I only want 5 levels is so slow.

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### Author: ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)
#### Post date: [January 5, 2017, 3:44am UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/357 "2017-01-05T03:44:52Z")

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Filtering troops by both colors needs to be #1 on the list. Seems it would be simple and would be a huge help.

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### Author: ![Studs](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/studs/32/3498_2.png) [@Studs](https://community.gemsofwar.com/u/Studs)
#### Post date: [January 6, 2017, 5:43pm UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/358 "2017-01-06T17:43:22Z")

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Added the first two. The latter two were already in the list. Please be sure to search the list before you submit!

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### Author: ![netwizard](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/netwizard/32/35338_2.png) [@netwizard](https://community.gemsofwar.com/u/netwizard)
#### Post date: [January 7, 2017, 5:18am UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/359 "2017-01-07T05:18:18Z")

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Traits animations - not only hurting my eyes, but also blocking view. Can’t see first and last column for a few seconds.  
Thx for constantly updating the topic, Studs!

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### Author: ![Frozensilent](https://avatars.discourse-cdn.com/v4/letter/f/43a26b/32.png) [@Frozensilent](https://community.gemsofwar.com/u/Frozensilent)
#### Post date: [January 15, 2017, 3:05pm UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/360 "2017-01-15T15:05:23Z")

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What about make all traitstones available to buy for real money… any time any stone for real cash… for those who doesn’t have time to farm…

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### Author: ![KrudlerTheHorse](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/krudlerthehorse/32/9505_2.png) [@KrudlerTheHorse](https://community.gemsofwar.com/u/KrudlerTheHorse)
#### Post date: [January 17, 2017, 6:06pm UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/361 "2017-01-17T18:06:17Z")

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On the map screen when you click on an Kingdom it brings up a semi-circle of buttons. Make the Quest and Challenges buttons have some kind of visual indicator showing when they are completed.

As a semi-completionist, it was important to me to do all the quests and all the challenges, and I found it incredibly tedious to click on every single kingdom and each respective Quest/Challenges button to see if I had completed them.

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### Author: ![Stan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/stan/32/29888_2.png) [@Stan](https://community.gemsofwar.com/u/Stan)
#### Post date: [January 17, 2017, 6:11pm UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/362 "2017-01-17T18:11:08Z")

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I agree with this one. Quests at least get a flashing “!” when they are incomplete, but you have to go pretty deep into the challenge menu to see if they are all complete or not.

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### Author: ![Studs](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/studs/32/3498_2.png) [@Studs](https://community.gemsofwar.com/u/Studs)
#### Post date: [January 17, 2017, 10:48pm UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/363 "2017-01-17T22:48:04Z")

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Added in the recent responses.

All traitstones are available to buy for real money. Different ones rotate through every week. Also, for future reference, I don’t really consider new IAPs, or changes to existing IAPs, to be QoL issues.

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### Author: ![Mgla](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mgla/32/18380_2.png) [@Mgla](https://community.gemsofwar.com/u/Mgla)
#### Post date: [January 18, 2017, 12:16am UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/364 "2017-01-18T00:16:51Z")

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I’d like to see the looping free turn festival AI turned down a bit. Like… no more than two free turns. Seriously.

And a “don’t see this player again this week.” Button.

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### Author: ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)
#### Post date: [January 25, 2017, 10:27am UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/365 "2017-01-25T10:27:34Z")

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> [@Mgla](#):
>
> I’d like to see the looping free turn festival AI turned down a bit. Like… no more than two free turns. Seriously

That’s a balance / design point, not QoL. It’s also probably wrong, I don’t see anyone else regularly whinging about it.

> [@Mgla](#):
>
> And a “don’t see this player again this week.” Button.

That’d be nice, but probably hard / resource intensive for devs to do. Not likely to happen.

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### Author: ![Mgla](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mgla/32/18380_2.png) [@Mgla](https://community.gemsofwar.com/u/Mgla)
#### Post date: [January 26, 2017, 10:29am UTC](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126/366 "2017-01-26T10:29:21Z")

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Balance/Design point that severely degrades quality of life.

And some more for the pile of things to be ignored/denigrated.

It shouldn’t take hundreds of matches to get the resources to level one troop.

[Previous page](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126.md?page=17)

[Next page](https://community.gemsofwar.com/t/list-of-quality-of-life-improvements/12126.md?page=19)
