# Lion and Tiger weapon bug on PC

**URL:** <https://community.gemsofwar.com/t/lion-and-tiger-weapon-bug-on-pc/10998>\
**Category:** Support\
**Created:** [August 12, 2016, 2:53am UTC](https://community.gemsofwar.com/t/lion-and-tiger-weapon-bug-on-pc/10998 "2016-08-12T02:53:10Z")\
**Posts on this page:** 1\
**Showing post:** 3

<div class="post-metadata">

**Author:** ![Spherix](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/spherix/32/2388_2.png) [@Spherix](https://community.gemsofwar.com/u/Spherix)\
**Post date:** [August 14, 2016, 5:02pm UTC](https://community.gemsofwar.com/t/lion-and-tiger-weapon-bug-on-pc/10998/3 "2016-08-14T17:02:24Z")

</div>

As a dev, you should know to search before posting a bug report. [You’re not setting a good example here](http://community.gemsofwar.com/t/bug-report-lion-and-tiger-issue-not-the-pvp-one/10764). 😜

> [@Tacet](#):
>
> The main issue is damage occurs AFTER the position switch

Seems like it should be simple to fix. Stun, then damage, then pull. This isn’t the only weird behavior caused by the game’s target resolution system.

---

_[View the full topic](https://community.gemsofwar.com/t/lion-and-tiger-weapon-bug-on-pc/10998)._
