# Lion and Tiger bug?

**URL:** <https://community.gemsofwar.com/t/lion-and-tiger-bug/10663>\
**Category:** Support\
**Created:** [August 3, 2016, 5:32pm UTC](https://community.gemsofwar.com/t/lion-and-tiger-bug/10663 "2016-08-03T17:32:41Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![A1m5hot](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/a1m5hot/32/2016_2.png) [@A1m5hot](https://community.gemsofwar.com/u/A1m5hot)\
**Post date:** [August 3, 2016, 5:32pm UTC](https://community.gemsofwar.com/t/lion-and-tiger-bug/10663/1 "2016-08-03T17:32:41Z")

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**What you were expecting to happen, and what actually happened?**  
I was expecting a full traited _ **Gorgotha** _ to die after dealing the killing blow with a ‘ **‘Lion and Tiger’** ’ weapon and not spawn an **_Ancient Horror_** due to the weapon applies stun and therefore **_Gorgotha_** has his ‘‘_ **Daemonic Pact** _’’ disabled.  
**What are the steps to make it happen again?**  
Either use a full stun combo team or use the Lion and Tiger weapon and repeat the above process.  
**Do you have any screenshots or video you want to share with us so we can see the problem? Attach them to your post!**  
Unfortunately no…

Ps. Is this supposed to work as intended?

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**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [August 3, 2016, 5:50pm UTC](https://community.gemsofwar.com/t/lion-and-tiger-bug/10663/2 "2016-08-03T17:50:18Z")

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It seems to be unintentional.

> [@On another topic](https://community.gemsofwar.com/t/1004/1867):
>
> > [@On another topic](https://community.gemsofwar.com/t/1004/1866):
> >
> > death effects being immune to stun intentional?
> 
> No, not intentional, just a by-product of the way the code handles a troop being killed.  
> The proc order, when a unit dies, is:
> 
> - Unit is marked as dead
> - Status effects are cleaned up
> - On-Death effects activate
> 
> Obviously we need to switch around those last two.  
> In a perfect codebase that’s a one-line change… we’ll see how perfect our codebase is when we try to change it!

[http://community.gemsofwar.com/t/the-lounge-atrocious-antipodean-animal-artwork/1004/1867](http://community.gemsofwar.com/t/the-lounge-atrocious-antipodean-animal-artwork/1004/1867)

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**Author:** ![SirCookie](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sircookie/32/13060_2.png) [@SirCookie](https://community.gemsofwar.com/u/SirCookie)\
**Post date:** [August 3, 2016, 8:37pm UTC](https://community.gemsofwar.com/t/lion-and-tiger-bug/10663/3 "2016-08-03T20:37:59Z")

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This is good info. Thanks for sharing, since most of us don’t have access to the lounge ☹

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**Author:** ![LegendMaker](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/legendmaker/32/859_2.png) [@LegendMaker](https://community.gemsofwar.com/u/LegendMaker)\
**Post date:** [August 5, 2016, 10:47am UTC](https://community.gemsofwar.com/t/lion-and-tiger-bug/10663/4 "2016-08-05T10:47:22Z")

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Never mind, it might be best to report this separately. Here goes: [Bug Report - Lion and Tiger Issue (Not the PVP one)](http://community.gemsofwar.com/t/bug-report-lion-and-tiger-issue-not-the-pvp-one/10764)
