# Let's talk wording

**URL:** https://community.gemsofwar.com/t/lets-talk-wording/39284
**Category:** Feature Requests and Game feedback
**Created:** [May 8, 2018, 1:53am UTC](https://community.gemsofwar.com/t/lets-talk-wording/39284 "2018-05-08T01:53:54Z")
**Posts on this page:** 3
**Page:** 2

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### Author: ![TimeKnight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/timeknight/32/50221_2.png) [@TimeKnight](https://community.gemsofwar.com/u/TimeKnight)
#### Post date: [October 15, 2018, 7:58am UTC](https://community.gemsofwar.com/t/lets-talk-wording/39284/21 "2018-10-15T07:58:13Z")

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Wait, what? So it’s the same “kill” term that does 2 different thing.

I think it’s better to change Zuul’Goth’s spell to “dispel and kill” to avoid confusion.

Or… change the word to “exterminate” to continue the tradition of using every words that mean “kill” in dictionary just to fit each troops’ identities. 🤣

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### Author: ![Razzagor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/razzagor/32/50037_2.png) [@Razzagor](https://community.gemsofwar.com/u/Razzagor)
#### Post date: [October 15, 2018, 4:30pm UTC](https://community.gemsofwar.com/t/lets-talk-wording/39284/22 "2018-10-15T16:30:25Z")

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> [@Gouki](#):
>
> I get that bigger overhauls take time, but why increase the mess meanwhile?

The same could be asked about consistency of troop designs for specific events and regular release so we can only guess that some things are probably handled by different teams at different times with little coesion or communication sometimes.

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### Author: ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)
#### Post date: [October 19, 2018, 3:17pm UTC](https://community.gemsofwar.com/t/lets-talk-wording/39284/23 "2018-10-19T15:17:33Z")

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> [@Cyrup](#):
>
> but it is on the cards for the future.

👏

> [@Shepenwepet](#):
>
> But when there’s only one enemy remaining, Knight Coronet will do its damage twice, counting the enemy as both ‘first’ and ‘last’. Pandaska Guard only does it once.

I noticed this too, since I used to use Knight Coronet a lot. There are other, similar examples as well, I believe - Infernus/The Deep King is another (recent) example that behaves differently to how you’d expect.

[Previous page](https://community.gemsofwar.com/t/lets-talk-wording/39284.md?page=1)
