# Lets talk about the Orbweaver class

**URL:** https://community.gemsofwar.com/t/lets-talk-about-the-orbweaver-class/61351
**Category:** Gameplay Chat (PC/Mobile)
**Created:** [February 11, 2020, 9:21pm UTC](https://community.gemsofwar.com/t/lets-talk-about-the-orbweaver-class/61351 "2020-02-11T21:21:00Z")
**Posts on this page:** 1
**Showing post:** 59

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### Author: ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)
#### Post date: [November 21, 2020, 11:09pm UTC](https://community.gemsofwar.com/t/lets-talk-about-the-orbweaver-class/61351/59 "2020-11-21T23:09:05Z")

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The best/only explanation I know for this atm is:

> [@Skull damage inconsistent](https://community.gemsofwar.com/t/skull-damage-inconsistent/63155/2):
>
> Traits work differently to status effects which is why Hunter’s Mark and Reflect work differently to Ice Armor and Revenge. This is currently working as intended.

It seems to at least be consistent in that any Remove/Strip Armor spell registers as damage when it comes to traits, but not for status effects.

I guess inconsistent in terms of things counting as damage or not across the spectrum of game interactions, though, and understandably confusing/unexpected for us.

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