# Let's prove the AI is fair and reasonable

**URL:** <https://community.gemsofwar.com/t/lets-prove-the-ai-is-fair-and-reasonable/44967>\
**Category:** Feature Requests and Game feedback\
**Created:** [August 30, 2018, 6:16pm UTC](https://community.gemsofwar.com/t/lets-prove-the-ai-is-fair-and-reasonable/44967 "2018-08-30T18:16:06Z")\
**Posts on this page:** 1\
**Showing post:** 25

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**Author:** ![Slypenslyde](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/slypenslyde/32/30373_2.png) [@Slypenslyde](https://community.gemsofwar.com/u/Slypenslyde)\
**Post date:** [September 1, 2018, 5:33pm UTC](https://community.gemsofwar.com/t/lets-prove-the-ai-is-fair-and-reasonable/44967/25 "2018-09-01T17:33:22Z")

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This is the post I base it on: [Short testing of resurrection rates - #7 by akots](https://community.gemsofwar.com/t/short-testing-of-resurrection-rates/32835/7)

I haven’t seen @akots post an analysis of stuff in a while but I always looked forward to the math posts. I myself argued with this analysis at first, but when I went to look up the algorithms in question I found that outside sources verify these tests are proven to determine, from a small sample size, whether an event is independent.

This is important because if events are _not_ independent, normal probability does not apply and things do not behave the way most people understand probability.

I imagine akots quit posting such analysis because “_shrug_” is about the best response I ever saw to it. Most people looked at it, decided it was wrong, and didn’t even bother to go read about the math and whether people who do statistics for a living trust them.

Anyway, the only “change” I want to push for (because fixing an RNG is a difficult prospect) is I’d still love to see free turns capped or a mode without them. Again: they make me angry far more often than they make me happy.

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