# Let me convert my teasure troops into higher treasure troops like ingots

**URL:** <https://community.gemsofwar.com/t/let-me-convert-my-teasure-troops-into-higher-treasure-troops-like-ingots/62700>\
**Category:** Feature Requests and Game feedback\
**Created:** [April 9, 2020, 5:49pm UTC](https://community.gemsofwar.com/t/let-me-convert-my-teasure-troops-into-higher-treasure-troops-like-ingots/62700 "2020-04-09T17:49:54Z")\
**Posts on this page:** 1\
**Showing post:** 3

<div class="post-metadata">

**Author:** ![Lyrian](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyrian/32/61071_2.png) [@Lyrian](https://community.gemsofwar.com/u/Lyrian)\
**Post date:** [April 9, 2020, 6:24pm UTC](https://community.gemsofwar.com/t/let-me-convert-my-teasure-troops-into-higher-treasure-troops-like-ingots/62700/3 "2020-04-09T18:24:06Z")

</div>

> [@igniteice](#):
>
> So why can’t I do it for all this useless Delve treasure?

For the exact same reason why you can’t covert Orbs of Growth into Orbs of Anything.

> [@igniteice](#):
>
> Useless resources aren’t fun!

They’re a critical cornerstone of the modern GoW economy, and aren’t going anywhere anytime soon, if ever.

Partially quoting myself from last week on a similar post:

> [@Please allow us to use Orbs of Growth for class exp](https://community.gemsofwar.com/t/please-allow-us-to-use-orbs-of-growth-for-class-exp/58194/24):
>
> The sole reason for the gold costs on leveling up a Hoard is to enforce diminishing returns.
> 
> It’s the reason why a player can’t drop a stockpile of 2000 gold rings on to a hoard, even through they are rotting in their inventory. As a Hoard levels up, so does the cost of adding the next, marginal treasure to the Hoard.
> 
> At Hoard level 1, all treasures are effective at leveling up a Hoard. Very quickly, however, players learn that low-rarity treasures will quickly deplete their gold reserves. But, looking at the treasure drop table, more effective treasures are rarer and rarer drops. By the time renown increases for raising a Hoard stops at level 100, crowns are the lowest acceptable drops. There’s only a ~10% chance of a treasure of that rarity or better dropping from a chaos shard pull.
> 
> By Hoard level 125ish (or less depending on a given player’s perspective towards the matter), crowns become a poor treasure to add to the Hoard, so now the player is forced to look at lamps or better, which is a ~4% chance from a pull. Of that 55% treasure distribution rate, 4% of pulls is a “good” treasure, and the other 51% of pulls that yield treasures are “trash” and rot in inventory (sound familiar?). More and more chaos shards have to be farmed to yield treasures that have progressively lower and lower effectiveness as a player progresses with a faction’s Hoard. It is the combination of gold costs and lack of effective treasures at high Hoard levels that are blocking players from completing pure faction 500 runs currently.

Simply put, if a player could trade up treasures, even at atrociously bad rates, then eventually players will be able to realistically raise a Hoard high enough to clear PF 500 without Tuesday/New Faction Event Potions and/or buying out substitute 3k gem cosmetic pet days.

And that’s not happening anytime soon, if ever. And if that day ever comes, there will be a replacement game mode that has the exact same issues already implemented in the game as the next major player nigh-unscalable roadblock at Power 20+.

---

_[View the full topic](https://community.gemsofwar.com/t/let-me-convert-my-teasure-troops-into-higher-treasure-troops-like-ingots/62700)._
