# Let hero use all 3 perks

**URL:** <https://community.gemsofwar.com/t/let-hero-use-all-3-perks/11030>\
**Category:** Feature Requests and Game feedback\
**Created:** [August 13, 2016, 6:16pm UTC](https://community.gemsofwar.com/t/let-hero-use-all-3-perks/11030 "2016-08-13T18:16:56Z")\
**Posts on this page:** 5\
**Page:** 2

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**Author:** ![Spherix](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/spherix/32/2388_2.png) [@Spherix](https://community.gemsofwar.com/u/Spherix)\
**Post date:** [August 14, 2016, 5:33pm UTC](https://community.gemsofwar.com/t/let-hero-use-all-3-perks/11030/21 "2016-08-14T17:33:04Z")

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While the perks aren’t particularly powerful, I think the choice is the point of them. They wouldn’t be particularly distinct from traits otherwise.

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**Author:** ![TaliaParks](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/taliaparks/32/11738_2.png) [@TaliaParks](https://community.gemsofwar.com/u/TaliaParks)\
**Post date:** [August 14, 2016, 5:33pm UTC](https://community.gemsofwar.com/t/let-hero-use-all-3-perks/11030/22 "2016-08-14T17:33:29Z")

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> [@Zelarith](#):
>
> I meant that the (best) spells of the hero were on par with the Behemoth('s spell). An AoE damage with a side utility effect.

Those “side utility effects” can be a huge factor though.

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**Author:** ![Zelarith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zelarith/32/1642_2.png) [@Zelarith](https://community.gemsofwar.com/u/Zelarith)\
**Post date:** [August 14, 2016, 10:02pm UTC](https://community.gemsofwar.com/t/let-hero-use-all-3-perks/11030/23 "2016-08-14T22:02:37Z")

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Yeah, but I’d rather have more weapons with their main effect being utility, preferably mana generation weapons or status effect weapon.

No explode wepon worth mentionning (Mountain Crusher \< Herdmaster), no mana drain weapon worth mentionning (Pan’s flutte could have been interesting if it benefited from its own +1 magic on cast).

The only viable mana generation weapon is eternal flame in my opinion. On the status effect side, only the Dragonator 8000 is worth mentionning, but both of these weapons only use one mana color wich makes it harder to build around.

Speaking of it, I wonder why the mythic weapons don’t use 3 colors… This could actually be the difference needed to make the hero a tiny bit more viable without making it too powerfull since there are advantages and inconvenients in covering more mana colors with one unit…

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**Author:** ![UKresistance](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ukresistance/32/7558_2.png) [@UKresistance](https://community.gemsofwar.com/u/UKresistance)\
**Post date:** [August 15, 2016, 1:38am UTC](https://community.gemsofwar.com/t/let-hero-use-all-3-perks/11030/24 "2016-08-15T01:38:12Z")

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Maybe if we get goblin hero class I’ll change my mind lol

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**Author:** ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)\
**Post date:** [August 15, 2016, 4:00am UTC](https://community.gemsofwar.com/t/let-hero-use-all-3-perks/11030/25 "2016-08-15T04:00:35Z")

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I would think replacing the second light mana troop with sun and moon hero, with sorc. that way things get buffed.

[Previous page](https://community.gemsofwar.com/t/let-hero-use-all-3-perks/11030.md?page=1)
