# Knight Coronet vs Barrier

**URL:** <https://community.gemsofwar.com/t/knight-coronet-vs-barrier/4481>\
**Category:** Support\
**Created:** [March 11, 2016, 3:49pm UTC](https://community.gemsofwar.com/t/knight-coronet-vs-barrier/4481 "2016-03-11T15:49:54Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![JasonAshcroft](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jasonashcroft/32/1974_2.png) [@JasonAshcroft](https://community.gemsofwar.com/u/JasonAshcroft)\
**Post date:** [March 11, 2016, 3:49pm UTC](https://community.gemsofwar.com/t/knight-coronet-vs-barrier/4481/1 "2016-03-11T15:49:55Z")

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**What you were expecting to happen, and what actually happened?**  
I cast Knight Coronet’s spell (deal 18+ dmg to first and last enemy), only enemy troop left was a Celestasia with active barrier status and 18 hp left. Thought the spell would only remove barrier, but it killed the enemy instead (as if it was hit twice). Not sure if this is how Knight Coronet’s spell is supposed to work now (like double hitting Druid or HobGob on single target left).

**What are the steps to make it happen again?**  
Use Knight Coronet on single left target with barrier.

**Do you have any screenshots or video you want to share with us so we can see the problem? Attach them to your post!**  
Nope.

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**Author:** ![MrKhazfar](https://avatars.discourse-cdn.com/v4/letter/m/d6d6ee/32.png) [@MrKhazfar](https://community.gemsofwar.com/u/MrKhazfar)\
**Post date:** [March 11, 2016, 3:54pm UTC](https://community.gemsofwar.com/t/knight-coronet-vs-barrier/4481/2 "2016-03-11T15:54:02Z")

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King Coronet attacks twice if there is only one troop left. One for the first troop and one for the last. The attack the hit the first troop removes the barrier and the attack that hits the last troop killed Celestasia.

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**Author:** ![JasonAshcroft](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jasonashcroft/32/1974_2.png) [@JasonAshcroft](https://community.gemsofwar.com/u/JasonAshcroft)\
**Post date:** [March 11, 2016, 3:55pm UTC](https://community.gemsofwar.com/t/knight-coronet-vs-barrier/4481/3 "2016-03-11T15:55:49Z")

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Wow, that’s quite a huge buff combined with reducing the ratio from 1:3 to 1:2. Sure about that? But I’m pretty certain he didnt do that from 1.00 to 1.08 - or did he?

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**Author:** ![MrKhazfar](https://avatars.discourse-cdn.com/v4/letter/m/d6d6ee/32.png) [@MrKhazfar](https://community.gemsofwar.com/u/MrKhazfar)\
**Post date:** [March 11, 2016, 4:00pm UTC](https://community.gemsofwar.com/t/knight-coronet-vs-barrier/4481/4 "2016-03-11T16:00:47Z")

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He didn’t double attack in 1.08, it used to read attack the first and second enemy. I assume this is working as intended right now though based on how it is worded and it is much better now.

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**Author:** ![JasonAshcroft](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jasonashcroft/32/1974_2.png) [@JasonAshcroft](https://community.gemsofwar.com/u/JasonAshcroft)\
**Post date:** [March 11, 2016, 4:03pm UTC](https://community.gemsofwar.com/t/knight-coronet-vs-barrier/4481/5 "2016-03-11T16:03:07Z")

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Seems a bit OP when he deals 2x 18+ (easily above 40 with the reduced ratio) to a single target if they are down to a 1on1 - for 12 mana.

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**Author:** ![EyeOfMars](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eyeofmars/32/3239_2.png) [@EyeOfMars](https://community.gemsofwar.com/u/EyeOfMars)\
**Post date:** [March 11, 2016, 6:47pm UTC](https://community.gemsofwar.com/t/knight-coronet-vs-barrier/4481/6 "2016-03-11T18:47:29Z")

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Same like Bul’Tauros, Cyclops, Druid, Rowanne and others that just do pure damage and no mana gain or extras.  
Boar Rider hits for 18 damage + destroys a row + free turn for 9 mana.  
Its about value but none of them are OP when everything is OP ^^

In the past it was normal to kill troops with 2-3 spells but people got used to high skull damage. Now they are scared about caster that collect mana for a few turn und melt face. Its pretty balanced atm.

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [March 11, 2016, 7:36pm UTC](https://community.gemsofwar.com/t/knight-coronet-vs-barrier/4481/7 "2016-03-11T19:36:41Z")

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> [@EyeOfMars](#):
>
> Boar Rider hits for 18 damage + destroys a row + free turn for 9 mana.

> [@EyeOfMars](#):
>
> none of them are OP when everything is OP

Boar Rider is rather OP…

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**Author:** ![JasonAshcroft](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jasonashcroft/32/1974_2.png) [@JasonAshcroft](https://community.gemsofwar.com/u/JasonAshcroft)\
**Post date:** [March 11, 2016, 9:34pm UTC](https://community.gemsofwar.com/t/knight-coronet-vs-barrier/4481/8 "2016-03-11T21:34:36Z")

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Ok but lets say it comes down to a 1on1 at the end of a match. A knight coronet that was moved to the last position, fully traited with leader and stone skin vs … I dont know … Orion. And the tiny ultra rare deals 40+ dmg with his 12 mana skill, which is intended to hit 2 targets, while Orion, who is designed to be hitting a single target deals like what?
