# Journey now unplayable at higher levels

**URL:** <https://community.gemsofwar.com/t/journey-now-unplayable-at-higher-levels/82905>\
**Category:** Feature Requests and Game feedback\
**Created:** [January 14, 2024, 11:46pm UTC](https://community.gemsofwar.com/t/journey-now-unplayable-at-higher-levels/82905 "2024-01-14T23:46:23Z")\
**Posts on this page:** 1\
**Showing post:** 36

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**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [January 15, 2024, 7:47am UTC](https://community.gemsofwar.com/t/journey-now-unplayable-at-higher-levels/82905/36 "2024-01-15T07:47:35Z")

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I’ll see what info I can get about this tomorrow when we’re back in business hours.

I haven’t bothered min-maxing this team, I will when things start getting tough but if anyone wants a team suggestion (I’m by no means the best team builder though), I’m having no problems with looping this team with Adelwing in 3rd position:

[7370,7199,7471,6118,3049,2,2,1,3,2,3,3,14016]

Stone viper starts the looping on Adelwing, if Adelwing looses the loop, Kerberos has a 40% chance of devouring/can cleanup until Stone Viper has the loop started again (usually in one or 2 turns).

I also haven’t maxxed out all the troops on this team either, so it would probably go slightly better with whatever I’m missing off the levels/traits.

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_[View the full topic](https://community.gemsofwar.com/t/journey-now-unplayable-at-higher-levels/82905)._
