# Jordrin's "destroy a column"

**URL:** https://community.gemsofwar.com/t/jordrins-destroy-a-column/82650
**Category:** Bug Reports
**Created:** [December 23, 2023, 12:16pm UTC](https://community.gemsofwar.com/t/jordrins-destroy-a-column/82650 "2023-12-23T12:16:01Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![jruderman](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jruderman/32/90491_2.png) [@jruderman](https://community.gemsofwar.com/u/jruderman)
#### Post date: [December 23, 2023, 12:16pm UTC](https://community.gemsofwar.com/t/jordrins-destroy-a-column/82650/1 "2023-12-23T12:16:01Z")

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Jordrin’s spell ends with the “destroy a column”. Other troops that use this wording, such as Deep Borer, allow the player to select a column. But Jordrin’s destroys a random column instead.

So either:

- There’s an error in the text, and Jordrin’s spell should be updated to read “destroy a random column”, OR
- There’s an error in the spell effect, and Jordrin’s spell should allow the player to select a column to destroy

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### Author: ![Theoden](https://avatars.discourse-cdn.com/v4/letter/t/50afbb/32.png) [@Theoden](https://community.gemsofwar.com/u/Theoden)
#### Post date: [December 23, 2023, 12:49pm UTC](https://community.gemsofwar.com/t/jordrins-destroy-a-column/82650/2 "2023-12-23T12:49:56Z")

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It would be the former, since no spell requires the player to select both a gem and an enemy

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### Author: ![ANGI](https://avatars.discourse-cdn.com/v4/letter/a/8dc957/32.png) [@ANGI](https://community.gemsofwar.com/u/ANGI)
#### Post date: [December 23, 2023, 1:40pm UTC](https://community.gemsofwar.com/t/jordrins-destroy-a-column/82650/3 "2023-12-23T13:40:25Z")

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error in text wording, i could post here some others, but this is typical devs’ inconsistency

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### Author: ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)
#### Post date: [December 24, 2023, 12:50am UTC](https://community.gemsofwar.com/t/jordrins-destroy-a-column/82650/4 "2023-12-24T00:50:57Z")

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There’s an unspoken design rule that all spells utilizing a manual target only ever prompt the player for ONE input (enemy, ally, or tile on the board), and the targets of any/all secondary effects are either specified directly (e.g. strongest troop) or selected at random. Additionally, spells that target multiple tiles on the board _even as their “primary” effect_ (e.g. “destroy # gems”) must select them at random.

A few comparisons:

- Herne (Divinion Fields Siegebreaker)  
_“Deal # damage to an enemy … Destroy a random row.”_  
The row would have been random anyway, but this spelltext actually says it.
- Tyran and Rex (Drifting Sands Godslayer Troop)  
_“Deal # damage to an enemy … then become Enraged OR destroy a row.”_  
The destroy is not guaranteed, and the row is selected at random.

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### Author: ![ANGI](https://avatars.discourse-cdn.com/v4/letter/a/8dc957/32.png) [@ANGI](https://community.gemsofwar.com/u/ANGI)
#### Post date: [December 24, 2023, 11:08am UTC](https://community.gemsofwar.com/t/jordrins-destroy-a-column/82650/5 "2023-12-24T11:08:41Z")

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now add ogretaur (says random row), stormchaser (applies somehow random row by reading the spell) and storm knight.  
devs’ inconsistency like i said.
