# Jack-o-Lantern weapon upgrades

**URL:** <https://community.gemsofwar.com/t/jack-o-lantern-weapon-upgrades/48163>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [October 31, 2018, 3:46pm UTC](https://community.gemsofwar.com/t/jack-o-lantern-weapon-upgrades/48163 "2018-10-31T15:46:31Z")\
**Posts on this page:** 4\
**Page:** 2

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**Author:** ![mld-81](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mld-81/32/63170_2.png) [@mld-81](https://community.gemsofwar.com/u/mld-81)\
**Post date:** [October 31, 2018, 7:07pm UTC](https://community.gemsofwar.com/t/jack-o-lantern-weapon-upgrades/48163/21 "2018-10-31T19:07:11Z")

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Is that the same type of code that is used for the 50 gems cost to change hero classes?

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [October 31, 2018, 8:08pm UTC](https://community.gemsofwar.com/t/jack-o-lantern-weapon-upgrades/48163/23 "2018-10-31T20:08:38Z")

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Well, since no one is actually going to try the weapon, it’s really not that bad once you actually start casting it. The gain 4 mana is pretty strong and usually keeps it within 1 3 match range of recasting, if it isnt full already.

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**Author:** ![Razzagor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/razzagor/32/50037_2.png) [@Razzagor](https://community.gemsofwar.com/u/Razzagor)\
**Post date:** [November 1, 2018, 1:40am UTC](https://community.gemsofwar.com/t/jack-o-lantern-weapon-upgrades/48163/24 "2018-11-01T01:40:40Z")

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Yeah, but debuff weapons only work well in games where the damage is calculated as a % of the HP.  
I thought this Jack-o-Lantern was a new head for our hero and i’m pretty sure it would be more fun if it was.

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**Author:** ![JonathanStriker](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathanstriker/32/33065_2.png) [@JonathanStriker](https://community.gemsofwar.com/u/JonathanStriker)\
**Post date:** [November 1, 2018, 1:48am UTC](https://community.gemsofwar.com/t/jack-o-lantern-weapon-upgrades/48163/25 "2018-11-01T01:48:03Z")

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> [@Amadan](#):
>
> I’m not even talking about effectiveness or usefulness at _all_ - I’m strictly talking about the upgrades for the weapon that do **literally nothing at all** except sucker people into wasting their ingots if they’re not paying attention. That’s **bad**.

Well, if I have to ruin… \*\* clears throat \*\* I mean “upgrade” a weapon for Kingdom Power, might as well use the one that _ **already** _ sucks.

(btw, in not defending its poor design, I just mean. A lot of _ **good** _ weapons are ruined when fully upgraded for Kingdom Power. At least this one is _ **already** _ bad to begin with. If someone has to be the sacrificial lamb, might as well be this guy. Ha)

[Previous page](https://community.gemsofwar.com/t/jack-o-lantern-weapon-upgrades/48163.md?page=1)
