# It will be nice to have a New Hero class

**URL:** <https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667>\
**Category:** Feature Requests and Game feedback\
**Created:** [February 6, 2017, 1:36pm UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667 "2017-02-06T13:36:28Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [February 6, 2017, 1:36pm UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/1 "2017-02-06T13:36:28Z")

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It’s been so looooong since we get a new class. They are waiting in the depth of the game files…

So when they will come? And are you planning to release them periodically? Like every mid-month could be nice ;-).

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**Author:** ![Beowulf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beowulf/32/26390_2.png) [@Beowulf](https://community.gemsofwar.com/u/Beowulf)\
**Post date:** [February 6, 2017, 1:52pm UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/2 "2017-02-06T13:52:52Z")

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I would love a Dragon class or something like that. I didn’t dig through the files but I too hope that new classes come out soon

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**Author:** ![Nimhain](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nimhain/32/47049_2.png) [@Nimhain](https://community.gemsofwar.com/u/Nimhain)\
**Post date:** [February 7, 2017, 12:06am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/3 "2017-02-07T00:06:43Z")

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What do we want? NEW CLASSES!

When do we want them? SOON TM! 😝

_(On serious note: We don’t have an ETA on the next classes yet)_

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [February 7, 2017, 2:07am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/4 "2017-02-07T02:07:39Z")

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But is there any reasons to not release them?

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**Author:** ![Lothar](https://avatars.discourse-cdn.com/v4/letter/l/b2d939/32.png) [@Lothar](https://community.gemsofwar.com/u/Lothar)\
**Post date:** [February 7, 2017, 2:15am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/5 "2017-02-07T02:15:17Z")

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Dwarf class! To go with my skin purchase

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**Author:** ![VegaDark541](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/vegadark541/32/7875_2.png) [@VegaDark541](https://community.gemsofwar.com/u/VegaDark541)\
**Post date:** [February 7, 2017, 2:22am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/6 "2017-02-07T02:22:52Z")

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> [@turintuor](#):
>
> But is there any reasons to not release them?

Bug testing, balance testing, and the fact that it might make more sense to be released after other kingdoms/troops are released are 3 reasons I can think of.

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [February 7, 2017, 3:30am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/7 "2017-02-07T03:30:39Z")

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I don’t think we’re going to see a “Dragon” class or a “Dwarf” class, because the philosophy thus far has been to keep classes as professions and not races. Now, that said, it’s entirely possible that we might see a “Firebreather” class with a “Dragonkin” style Perk, and a “Digger” or “Beardmaster” or “Ale-Tamer” or whatever with a “Dwarf-friend” Perk.

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**Author:** ![HKdirewolf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hkdirewolf/32/21614_2.png) [@HKdirewolf](https://community.gemsofwar.com/u/HKdirewolf)\
**Post date:** [February 7, 2017, 4:15am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/8 "2017-02-07T04:15:02Z")

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I’d be more comfortable calling them talents or skills, rather than professions.

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**Author:** ![ZooKeeper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zookeeper/32/30875_2.png) [@ZooKeeper](https://community.gemsofwar.com/u/ZooKeeper)\
**Post date:** [February 7, 2017, 4:53am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/9 "2017-02-07T04:53:48Z")

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I’d like to see a hero class with impervious trait. 🕶

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [February 7, 2017, 4:58am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/10 "2017-02-07T04:58:43Z")

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How about something like this? 😛

Dwarven Shieldwall

Perks  
+4 Attack  
+8 Armour  
Counts as Dwarf for Team Bonuses

Gem Mastery: Blue  
Kingdom: Khaziel  
Magic Weapon: Brown

Traits:  
Reinforced (Recover +1 Armor each turn)  
Impervious  
Shieldwall (100% Reduction from skull damage)

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**Author:** ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)\
**Post date:** [February 7, 2017, 5:08am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/11 "2017-02-07T05:08:45Z")

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I would like to see a hero class with necromancy as a trait and being a dragon as one of the perks. It should also have a magic bonus for using yellow weapons since there is no good yellow dragons. Another trait could be enchant a random ally on 4/5 gem matches I don’t think anyone has that as a trait yet.

I need that for my dragon team I’m using Krystenax/The Dragon Soul/Sylvanimora but I can’t find a 4th dragon that works well with them.

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [February 7, 2017, 5:11am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/12 "2017-02-07T05:11:13Z")

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I don’t see how Necromancy fits with Dragons though… if anything the Necromancer class should get the Necromancy trait… 😛

I don’t think we’ve seen a 4/5 match enchant random ally (Krystnax’s is only himself) so that could be interesting. Though I also feel like it might be a trait will see on a future Silverglade Legendary or Mythic.

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**Author:** ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)\
**Post date:** [February 7, 2017, 5:16am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/13 "2017-02-07T05:16:51Z")

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I just want necromancy with a dragon perk because it would perfectly with The Dragon Soul. Enchanting a random ally will probably be for a Silverglade mythic but I would prefer it on a hero class to make hero a bit more useful. I never really see hero being used on defend teams and I only really use it in arena.

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [February 7, 2017, 5:16am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/14 "2017-02-07T05:16:52Z")

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I think Khaziel has/will have enough troops with X% Reduction from skull damage…

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**Author:** ![ZooKeeper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zookeeper/32/30875_2.png) [@ZooKeeper](https://community.gemsofwar.com/u/ZooKeeper)\
**Post date:** [February 7, 2017, 5:19am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/15 "2017-02-07T05:19:24Z")

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Lol nice. Perfect. 🕶

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**Author:** ![ZooKeeper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zookeeper/32/30875_2.png) [@ZooKeeper](https://community.gemsofwar.com/u/ZooKeeper)\
**Post date:** [February 7, 2017, 5:38am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/16 "2017-02-07T05:38:02Z")

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> [@Maxx](#):
>
> I need that for my dragon team I’m using Krystenax/The Dragon Soul/Sylvanimora but I can’t find a 4th dragon that works well with them.

Shadow Dragon or Venbarak works well for me in the 4th spot on that very deck.

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [February 7, 2017, 7:40am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/17 "2017-02-07T07:40:48Z")

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> [@Ozball](#):
>
> Reinforced (Recover +1 Armor each turn)ImperviousShieldwall (100% Reduction from skull damage)

i can only interpret it as trolling

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [February 7, 2017, 7:46am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/18 "2017-02-07T07:46:27Z")

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Not entirely. Though I agree that Impervious and the skull damage reduction together is probably a bit much. I just got a bit stuck on trying to think of an interesting 3rd trait for the class in the short time I was thinking about it. 😛

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [February 7, 2017, 7:51am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/19 "2017-02-07T07:51:44Z")

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i see, well even without thickhead/impervious we dont have a unit who would get further then 75% and here you toss 100% that was just overdone double the standards 😛

i wouldnt ever give impervious troop any more then 25% of any type damage reduction, and also i wouldnt give it to hero but to legendary/mythic if so xD otherwise the lower rarity or hero class would have to pay the balance with very poor base life+armor stats etc

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [February 7, 2017, 7:57am UTC](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667/20 "2017-02-07T07:57:32Z")

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To be honest I think the 100% damage reduction works better for the hero than Impervious. And we have seen some very strong 3rd traits on the hero. I don’t know how 100% would work in practice, but when you look at traits such as Archer’s 15% lethal skull damage, and Mechanist’s All-Mechs-Have-Fast, I don’t think a trait that is 100% (or maybe 99%?) is all that impossible.

[Next page](https://community.gemsofwar.com/t/it-will-be-nice-to-have-a-new-hero-class/19667.md?page=2)
