# \[INVESTIGATING\] \*Something\* is wrong with Doomskulls

**URL:** <https://community.gemsofwar.com/t/investigating-something-is-wrong-with-doomskulls/68640>\
**Category:** Bug Reports\
**Created:** [February 15, 2021, 8:55am UTC](https://community.gemsofwar.com/t/investigating-something-is-wrong-with-doomskulls/68640 "2021-02-15T08:55:07Z")\
**Posts on this page:** 1\
**Showing post:** 16

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**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [February 15, 2021, 11:05pm UTC](https://community.gemsofwar.com/t/investigating-something-is-wrong-with-doomskulls/68640/16 "2021-02-15T23:05:56Z")

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> [@Sytro](#):
>
> match 5, with extra 3 skulls. (so an 8-match?)… so +5

I’m pretty sure critical hits (5 or more Skulls) cap out at +2.

 ![IMG_20210216_094601](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/8/a/8a98b05e1e110a37dbc67dc1596a2b2cf9b8f9e8.jpeg)

(Doesn’t specify what happens with more than 5, but:)

> [@Will skull damage ever be fixed?](https://community.gemsofwar.com/t/will-skull-damage-ever-be-fixed/64383/34):
>
> 5+ skulls no matter how many is 2 extra damage. […]  
> This is a shot before their 19 damage plus a near screen full of skulls.
> 
> ![20200716_142558](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/a/2/a2c3ece9955286a2666e66391bd0d5c97b3c5237.jpeg)
> 
> It is what it is.
> 
> ![20200716_142527](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/a/e/ae86ee3cf0bf321cad3b286a6236f6076343b3c2.jpeg)

> **(Ignore what Kafka said afterwards)**
>
> > [@Will skull damage ever be fixed?](https://community.gemsofwar.com/t/will-skull-damage-ever-be-fixed/64383/35):
> >
> > Thank you for the screenshots @Earnham I’ve reported this to the team.  
> > The skull damage should be the 1st Troop’s attack damage for the 3 skull match +1 damage for each extra skull that’s part of the same match.
> > 
> > So in your screenshot we expected 67 skull damage (19 attack damage + 48 extra skulls).

😛🤷‍♂️ If it’s bugged, I don’t think it’s been fixed.

> [@Fourdottwoone](#):
>
> What’s the match damage calculation for the blob in the middle?

I would put it at 54 (base attack) +2 (crit) + 7 \* 5 (Doomskulls) = 91, and then I guess +5 from the secondarily-exploded Doomskull at the top (as Sytro mentioned).

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