# \[Investigating\] Reflect is Inconsistent in how it treats "incoming damage"

**URL:** <https://community.gemsofwar.com/t/investigating-reflect-is-inconsistent-in-how-it-treats-incoming-damage/61009>\
**Category:** Bug Reports\
**Created:** [January 28, 2020, 6:59am UTC](https://community.gemsofwar.com/t/investigating-reflect-is-inconsistent-in-how-it-treats-incoming-damage/61009 "2020-01-28T06:59:58Z")\
**Posts on this page:** 1\
**Showing post:** 17

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [January 31, 2020, 1:31pm UTC](https://community.gemsofwar.com/t/investigating-reflect-is-inconsistent-in-how-it-treats-incoming-damage/61009/17 "2020-01-31T13:31:40Z")

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The Gorgotha gif in the OP is showing the opposite of what’s intended with Reflect, no?

> [@4.5 Update Patch Notes](https://community.gemsofwar.com/t/4-5-update-patch-notes/57370/1):
>
> Reflect damage is rounded down, however Reflect will always deal a minimum of least 1 damage (even if the damage that triggered it was 1). Reflect damage is counted as special damage, so damage reduction traits such as Armored or Spell Armor will not apply to the damage dealt by Reflect.

 ![Gems of War_2020-01-28-12-02-52_1](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/c/3/c334a50e480da544a0b55a65a34688727669e9d2.gif)

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