# \[Investigating\] Extra turn when casting Natureborn Warden

**URL:** <https://community.gemsofwar.com/t/investigating-extra-turn-when-casting-natureborn-warden/72923>\
**Category:** Bug Reports\
**Created:** [November 22, 2021, 3:09am UTC](https://community.gemsofwar.com/t/investigating-extra-turn-when-casting-natureborn-warden/72923 "2021-11-22T03:09:07Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![CaptainBuckles](https://avatars.discourse-cdn.com/v4/letter/c/8dc957/32.png) [@CaptainBuckles](https://community.gemsofwar.com/u/CaptainBuckles)\
**Post date:** [November 22, 2021, 3:09am UTC](https://community.gemsofwar.com/t/investigating-extra-turn-when-casting-natureborn-warden/72923/1 "2021-11-22T03:09:07Z")

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**Platform, device version and operating system:**  
Android on Samsung Galaxy S10

**Screenshot or image:**

 ![Screenshot_20211121-190424](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/0/b/0be2495d2ee3935a469ca97568d7d63c2c2fd778.jpeg)  
 ![Screenshot_20211121-190418](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/6/a/6ab4fae3f5c60e524356e3ed11e00bfa2a3df718.jpeg)

**What you were expecting to happen, and what actually happened:**  
I was expecting the AI to take a turn after casting Natureborn Warden, but instead I got an extra turn, with no “extra turn” banner displayed

**How often does this happen? When did it begin happening?**  
It has been happening to me intermittently since the troop was released, in the Class Trial. Perhaps 1/10 times. I have not yet discovered a pattern. I may have gotten extra turns I wasn’t expecting in other situations, but this was the most obvious.

**Steps to make it happen again**  
Cast Natureborn Warden in the Class Trial, with unknown other conditions. It pains me to report an issue that is helping the players for once, but I would really like this game to be close to bug-free.

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**Author:** ![CaptainBuckles](https://avatars.discourse-cdn.com/v4/letter/c/8dc957/32.png) [@CaptainBuckles](https://community.gemsofwar.com/u/CaptainBuckles)\
**Post date:** [November 22, 2021, 3:09am UTC](https://community.gemsofwar.com/t/investigating-extra-turn-when-casting-natureborn-warden/72923/2 "2021-11-22T03:09:37Z")

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Whoops, I posted the two screenshots out of order.

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**Author:** ![CaptainBuckles](https://avatars.discourse-cdn.com/v4/letter/c/8dc957/32.png) [@CaptainBuckles](https://community.gemsofwar.com/u/CaptainBuckles)\
**Post date:** [November 22, 2021, 3:13am UTC](https://community.gemsofwar.com/t/investigating-extra-turn-when-casting-natureborn-warden/72923/3 "2021-11-22T03:13:57Z")

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Now that I look again, I wonder if this has to do with the new elemental storm being active? That’s my best guess so far.

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**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [November 22, 2021, 7:05am UTC](https://community.gemsofwar.com/t/investigating-extra-turn-when-casting-natureborn-warden/72923/4 "2021-11-22T07:05:03Z")

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It’s due to the Gems created by “Born of…” traits forming a 4+ match before the start of your turn.

It’s essentially a resurfacing of this bug (free, extra turns due to either Potions of Explosion or ‘Omen’ traits):

> [@4.4 Update Patch Notes](https://community.gemsofwar.com/t/4-4-update-patch-notes/56065/1):
>
> _Omen Traits_
> 
> These traits will now give mana to the correct team at the start of battle. They will also no longer cause 4+ Gem matches to give an extra turn at the start of battle.

- [Inexplainable extra turn](https://community.gemsofwar.com/t/inexplainable-extra-turn/55847)
- [Enemy got mana from my omen trait and I got a free extra turn](https://community.gemsofwar.com/t/enemy-got-mana-from-my-omen-trait-and-i-got-a-free-extra-turn/56489)
- [Extraturn on match 3 and skipping extraturns](https://community.gemsofwar.com/t/extraturn-on-match-3-and-skipping-extraturns/51291) (I think the internal bug report may have been linked to this one)

> [@New Kingdom - Nexus](https://community.gemsofwar.com/t/new-kingdom-nexus/72622/38):
>
> Extra, extra turns are possible from the new 'Born of…" traits when they lead to a 4+ match at the start of your turn, similar to the ones that occurred when Potions of Explosion and Omen traits were introduced.
> 
> I.e. You can make a match or cast a spell and not pass your turn (once).
> 
> I assume it works for the opponent, but haven’t checked or confirmed.

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<div class="post-metadata">

**Author:** ![CaptainBuckles](https://avatars.discourse-cdn.com/v4/letter/c/8dc957/32.png) [@CaptainBuckles](https://community.gemsofwar.com/u/CaptainBuckles)\
**Post date:** [November 22, 2021, 7:06am UTC](https://community.gemsofwar.com/t/investigating-extra-turn-when-casting-natureborn-warden/72923/5 "2021-11-22T07:06:22Z")

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Aha! That makes some sense. Now I can try to work around it until they “fix it.”

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**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [November 22, 2021, 7:16am UTC](https://community.gemsofwar.com/t/investigating-extra-turn-when-casting-natureborn-warden/72923/6 "2021-11-22T07:16:21Z")

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My video of the extra turn itself, not the “Born of…” Gems making a 4-match beforehand (I’m on mobile, so don’t have the ‘previous 30s’ capture feature, and cbf recording multiple battles to try catch it):

![ezgif-2-fa032bf84a43](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/6/a/6aaf373ae64dbdc094692c9ab8d651710bc9c8db.gif)

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<div class="post-metadata">

**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [December 26, 2021, 1:41am UTC](https://community.gemsofwar.com/t/investigating-extra-turn-when-casting-natureborn-warden/72923/7 "2021-12-26T01:41:47Z")

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Update in related thread.

> [@\[Investigating\] Not loosing turn with void wisp](https://community.gemsofwar.com/t/investigating-not-loosing-turn-with-void-wisp/73135/10):
>
> Fwiw, I believe this has now been mostly fixed as of the last update (thread title can be updated?).
> 
> _ **However** _ , a small artifact remains, where the “Extra Turn” text doesn’t appear where the 4+ match was created until the next action occurs (which has the potential to be confusing).
> 
> > **This fix was not specifically mentioned in the patch notes, or would have fallen under:**
> >
> > > [@6.1 Update: Dark Smith's Curse](https://community.gemsofwar.com/t/6-1-update-dark-smiths-curse/73326/1):
> > >
> > > We have fixed an assortment of smaller issues.
> > 
> > or could have been related to:
> > 
> > > [@6.1 Update: Dark Smith's Curse](https://community.gemsofwar.com/t/6-1-update-dark-smiths-curse/73326/1):
> > >
> > > We have fixed an issue where the game would soft lock if the player tried to cast a board targeting spell when a gem creation trait caused a match at the start of turn.
> 
> **Example 1**
> 
> ![output-onlinegiftools](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/c/8/c86a75e89eda97b9ae0e54425dbef4556f9da8b7.gif)
> 
> Enemy Fire Bomb finishes turn with a skull match.
> 
> Green Gem creation in middle-left of board results in Blue 4-match, however no “Extra Turn” text is displayed.
> 
> Text is then displayed after the resolution of the next match – 3-Green Gem match in the bottom-right corner.
> 
> **Example 2**
> 
> ![output-onlinegiftools (1)](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/e/7e976d7a351555fec3ed4e41797fe36162145334.gif)
> 
> Green Gem creation at top of board results in 4-skull match, however no “Extra Turn” text is displayed.
> 
> After a brief wait, 3 Blue Gems are matched on the left-hand side, and the “Extra Turn” text pops up at the previous 4-match location as this new match is resolved, despite there being no new 4-match created.
