# \[Investigating\] Extra skull damage

**URL:** <https://community.gemsofwar.com/t/investigating-extra-skull-damage/62179>\
**Category:** Bug Reports\
**Created:** [March 20, 2020, 7:48pm UTC](https://community.gemsofwar.com/t/investigating-extra-skull-damage/62179 "2020-03-20T19:48:07Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![noob](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/noob/32/54823_2.png) [@noob](https://community.gemsofwar.com/u/noob)\
**Post date:** [March 20, 2020, 9:07pm UTC](https://community.gemsofwar.com/t/investigating-extra-skull-damage/62179/2 "2020-03-20T21:07:34Z")

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Probably the same bug [[Reported] Instant kill with no reason](https://community.gemsofwar.com/t/more-info-needed-instant-kill-with-no-reason/57430)

similarities ive observed:  
\_cascaded skull match(es)  
\_the skull match involves at least 1 doomskull  
\_the doomskull explodes adjacent (doom)skulls

As i said in the other thread, i think exploded skull counts as a seperate skull match

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