# \[Investigating\] Board locking up with no moves left

**URL:** <https://community.gemsofwar.com/t/investigating-board-locking-up-with-no-moves-left/74856>\
**Category:** Bug Reports\
**Created:** [March 30, 2022, 11:41am UTC](https://community.gemsofwar.com/t/investigating-board-locking-up-with-no-moves-left/74856 "2022-03-30T11:41:34Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![sls](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sls/32/66687_2.png) [@sls](https://community.gemsofwar.com/u/sls)\
**Post date:** [March 30, 2022, 1:32pm UTC](https://community.gemsofwar.com/t/investigating-board-locking-up-with-no-moves-left/74856/2 "2022-03-30T13:32:25Z")

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> [@Cool screenshot topic](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/3555):
>
> I suspect there was a single valid move left, which got invalidated by Gobmother transforming one of the involved gems into a Wish gem at the start of the turn. Probably bypasses the board lockup protection.

Stepping through the video I posted, the same series of events happened to me too but didn’t lock up my game.

It’s quite possible Clucky’s ‘Chaotic Wish’ trait is working fine but Gobmother’s ‘Wishing Well’ trait isn’t.

‘Wishing Well’ might be re-using code from the ‘Born of…’ series of traits, those can cause the game to lose track of whose turn it is.

Sadly, like most other more technical bug reports, that one was swept under the carpet by the CX-team for fear of causing work that 96.3% of employees would consider part of their job description.

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_[View the full topic](https://community.gemsofwar.com/t/investigating-board-locking-up-with-no-moves-left/74856)._
