# \[investigating\] Battle frozen when killing an enemy and spawning a new one

**URL:** <https://community.gemsofwar.com/t/investigating-battle-frozen-when-killing-an-enemy-and-spawning-a-new-one/90111>\
**Category:** Bug Reports\
**Created:** [August 22, 2026, 3:04pm UTC](https://community.gemsofwar.com/t/investigating-battle-frozen-when-killing-an-enemy-and-spawning-a-new-one/90111 "2026-08-22T15:04:38Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![KFCrispy](https://avatars.discourse-cdn.com/v4/letter/k/87869e/32.png) [@KFCrispy](https://community.gemsofwar.com/u/KFCrispy)\
**Post date:** [August 22, 2026, 3:04pm UTC](https://community.gemsofwar.com/t/investigating-battle-frozen-when-killing-an-enemy-and-spawning-a-new-one/90111/1 "2026-08-22T15:04:38Z")

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**Platform, device version and operating system: Steam/PC and Android**

**Screenshot or image:**

Forum is not letting me post my screenshot

**What you were expecting to happen, and what actually happened:** This happened only twice total in the recent days, once on PC/Steam and once on my Android device (Pixel 6A). In both instances it seems like a new enemy was summoned after a enemy with that kind of skill died to spawn the new one. I could not take a screenshot with Android because the app was unresponsive and not letting me use the screenshot command.

**How often does this happen? When did it begin happening?** This has only happened very rarely but has destroyed Delve runs, once in a low-level City of Thieves run, and another time during the current Zaejin Faction Assault event.

**Steps to make it happen again**

Not sure how to reproduce it consistently, but I am basically killing the enemy party with a dragon, and the “summon a new troop upon death” skill procs for one of the troops, and the game froze.

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**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jeto/32/101682_2.png) [@Jeto](https://community.gemsofwar.com/u/Jeto)\
**Post date:** [August 23, 2026, 10:49pm UTC](https://community.gemsofwar.com/t/investigating-battle-frozen-when-killing-an-enemy-and-spawning-a-new-one/90111/2 "2026-08-23T22:49:00Z")

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> [@KFCrispy](#):
>
> In both instances it seems like a new enemy was summoned after a enemy with that kind of skill died to spawn the new one.

were they the last enemy? As in, was there only one troop left on your opponents team when this happened, or was there still a full team

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**Author:** ![KFCrispy](https://avatars.discourse-cdn.com/v4/letter/k/87869e/32.png) [@KFCrispy](https://community.gemsofwar.com/u/KFCrispy)\
**Post date:** [August 24, 2026, 2:52pm UTC](https://community.gemsofwar.com/t/investigating-battle-frozen-when-killing-an-enemy-and-spawning-a-new-one/90111/3 "2026-08-24T14:52:28Z")

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Hi, I think in both cases they were not the last enemy standing. The screenshot I have from PC slots the slot 1 troop spawning, and 3 troops below it survived my spell.

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**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jeto/32/101682_2.png) [@Jeto](https://community.gemsofwar.com/u/Jeto)\
**Post date:** [August 24, 2026, 10:22pm UTC](https://community.gemsofwar.com/t/investigating-battle-frozen-when-killing-an-enemy-and-spawning-a-new-one/90111/4 "2026-08-24T22:22:13Z")

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if you happen to see this again on PC, you can retroactively record and that would be super handy as this is a difficult one to reproduce to then report to the team what exactly is happening.

But ill also keep an eye out for further reports
