# Invasions: Feedback and suggestions

**URL:** <https://community.gemsofwar.com/t/invasions-feedback-and-suggestions/36659>\
**Category:** Feature Requests and Game feedback\
**Created:** [March 4, 2018, 5:16pm UTC](https://community.gemsofwar.com/t/invasions-feedback-and-suggestions/36659 "2018-03-04T17:16:38Z")\
**Posts on this page:** 1\
**Showing post:** 85

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**Author:** ![Santandrix](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/santandrix/32/68758_2.png) [@Santandrix](https://community.gemsofwar.com/u/Santandrix)\
**Post date:** [March 27, 2018, 5:00pm UTC](https://community.gemsofwar.com/t/invasions-feedback-and-suggestions/36659/85 "2018-03-27T17:00:54Z")

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This is what happens when then numbers are wrong with the invasion stages each time.

Can we get some consecutive numbers here?

Why do the raids stay the same but the invasions keep acting up?

> [@Invasion rewards requiring too few tower kills](https://community.gemsofwar.com/t/invasion-rewards-requiring-too-few-tower-kills/37553):
>
> Platform, device version and operating system PC What you were expecting to happen, and what actually happened Invasion rewards require too few tower kills. It looks like the intended number should actually be the sum of all preceding numbers, e.g. kills required for reward 11 should be the kills for reward 1 to 11 instead of 300. How often does this happen? When did it begin happening? This weeks Invasion. It’s actually the reverse bug of the previous Invasion, were totals for kills were s…

Edit. Last time when the numbers were wrong they did send out a compensation pack, so it would only make sense if they did it again. @Cyrup, what does the dev team think of all of this?

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_[View the full topic](https://community.gemsofwar.com/t/invasions-feedback-and-suggestions/36659)._
