# Incremental scouting

**URL:** <https://community.gemsofwar.com/t/incremental-scouting/1176>\
**Category:** Feature Requests and Game feedback\
**Created:** [November 4, 2015, 2:48am UTC](https://community.gemsofwar.com/t/incremental-scouting/1176 "2015-11-04T02:48:49Z")\
**Posts on this page:** 7\
**Page:** 1

<div class="post-metadata">

**Author:** ![Pasa](https://avatars.discourse-cdn.com/v4/letter/p/e19adc/32.png) [@Pasa](https://community.gemsofwar.com/u/Pasa)\
**Post date:** [November 4, 2015, 2:48am UTC](https://community.gemsofwar.com/t/incremental-scouting/1176/1 "2015-11-04T02:48:49Z")

</div>

At 50g scouting is quite expensive these days. (It would have been okay a month ago when gold was plentiful and useless then in a blink we need a mil or 2 to level our towns…)

So I guess many people just leave that button alone like me.

However it could be improved in a simple way. Let us pay less for less info. Say for 10g it tells me just the colors (i.e G/P G/P B/Y G/P – guess the team?). Then you can decide to pay more to reveal card names, even more to get full stats.

IMO that’s more strategy, more fun.

---

<div class="post-metadata">

**Author:** ![melkathi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/melkathi/32/131_2.png) [@melkathi](https://community.gemsofwar.com/u/melkathi)\
**Post date:** [November 4, 2015, 2:51am UTC](https://community.gemsofwar.com/t/incremental-scouting/1176/2 "2015-11-04T02:51:08Z")

</div>

I do not scout, as I only play normal difficulty. But what you are suggesting makes sense.

---

<div class="post-metadata">

**Author:** ![Serale](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/serale/32/1081_2.png) [@Serale](https://community.gemsofwar.com/u/Serale)\
**Post date:** [November 4, 2015, 5:54am UTC](https://community.gemsofwar.com/t/incremental-scouting/1176/3 "2015-11-04T05:54:11Z")

</div>

It kinda makes sence like Imp-chan says but then again, I dont know about 50g being too much…

---

<div class="post-metadata">

**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [November 4, 2015, 8:22am UTC](https://community.gemsofwar.com/t/incremental-scouting/1176/4 "2015-11-04T08:22:31Z")

</div>

I currently don’t scout, as no need to dodge 4x Webspinner teams any more…

Personally not sure the OP suggestion adds much and could be a pain to code, sorry!

---

<div class="post-metadata">

**Author:** ![melkathi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/melkathi/32/131_2.png) [@melkathi](https://community.gemsofwar.com/u/melkathi)\
**Post date:** [November 4, 2015, 9:10am UTC](https://community.gemsofwar.com/t/incremental-scouting/1176/5 "2015-11-04T09:10:41Z")

</div>

That’s because you attacked my poor undead army instead!

---

<div class="post-metadata">

**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [November 4, 2015, 10:34am UTC](https://community.gemsofwar.com/t/incremental-scouting/1176/6 "2015-11-04T10:34:23Z")

</div>

You put it out there… it’s gonna get slapped 😃

If it’s any comfort, defeating you didn’t scratch my armour or bruise my troops at all… 😛

---

<div class="post-metadata">

**Author:** ![melkathi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/melkathi/32/131_2.png) [@melkathi](https://community.gemsofwar.com/u/melkathi)\
**Post date:** [November 4, 2015, 11:01am UTC](https://community.gemsofwar.com/t/incremental-scouting/1176/7 "2015-11-04T11:01:20Z")

</div>

That’s ok, retaliation was equally swift and brutal 😛
