# Improving Guild Wars Rewards

**URL:** <https://community.gemsofwar.com/t/improving-guild-wars-rewards/21639>\
**Category:** Feature Requests and Game feedback\
**Created:** [March 23, 2017, 10:30am UTC](https://community.gemsofwar.com/t/improving-guild-wars-rewards/21639 "2017-03-23T10:30:06Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [March 23, 2017, 10:36am UTC](https://community.gemsofwar.com/t/improving-guild-wars-rewards/21639/2 "2017-03-23T10:36:26Z")

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> [@Fourdottwoone](#):
>
> participating player is allowed to fight 5 \* 6 = 30 battles. My proposal is to hand out one copy of the weekly exclusive Guild Wars troops for each of these fights won.

even if we reduce it to guild wars won (the daily winner thing) from here:

> [@Guild Wars - Sneak Peek V](https://community.gemsofwar.com/t/guild-wars-sneak-peek-v/21203/1):
>
> We’ve compromised by adding a very small reward for each day’s winner of 50 Seals each (that count for your Guild, but do NOT count towards your cap), and a 24 hour 50% XP buff.

to give +1 unit to all daily winners, we woudl still achieve a +6 units per week for more successful guilds which is a lot especially for the lower ranks

alternatively there could be created a guild war **tier reward list** based on those guild wars won or personal battles wow

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_[View the full topic](https://community.gemsofwar.com/t/improving-guild-wars-rewards/21639)._
