# Idea for Common, rare and ultra-rare troops

**URL:** <https://community.gemsofwar.com/t/idea-for-common-rare-and-ultra-rare-troops/42077>\
**Category:** Uncategorized\
**Created:** [July 5, 2018, 7:35pm UTC](https://community.gemsofwar.com/t/idea-for-common-rare-and-ultra-rare-troops/42077 "2018-07-05T19:35:04Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Mastima](https://avatars.discourse-cdn.com/v4/letter/m/13edae/32.png) [@Mastima](https://community.gemsofwar.com/u/Mastima)\
**Post date:** [July 5, 2018, 7:35pm UTC](https://community.gemsofwar.com/t/idea-for-common-rare-and-ultra-rare-troops/42077/1 "2018-07-05T19:35:04Z")

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Hi, I started playing GoW a couple months ago. At this moment I do have a nice team going on full of legendaries.

I miss my common, rare and ultra-rare troops though. As the game is structured I really don´t think I will ever use them again on pvp, explore, pet challanges, and so on.

I was thinking on some ways to let us make good usage of them again.

1. PvP modes where we can only enter with common/rares or ultra-rare troops.
2. Specific Events where we need to use a Common Troop to complete a special quest for that troop.
3. Special quests that give old troops new stuff as a reward. Could be: New Art, a Change of a Trait (Buff or a new trait), a change on the troop Skill, and so on.
4. How about a new game mode. “Kingdom Defense”. Where an Army is attacking a random Kingdom each week. We need to defend it, but The amount of Troop Cards we have in stock would increase it´s power. So, if we have 500 mad prophets they would be a lot stronger than 1 legendary.

I know I am not the best one to talk about this stuff since I´ve been playing the game for only 2 months. But It´s so sad that even my “new” account don´t use any of them anymore.

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**Author:** ![ArkadeADD1CT](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/arkadeadd1ct/32/46927_2.png) [@ArkadeADD1CT](https://community.gemsofwar.com/u/ArkadeADD1CT)\
**Post date:** [July 5, 2018, 11:25pm UTC](https://community.gemsofwar.com/t/idea-for-common-rare-and-ultra-rare-troops/42077/2 "2018-07-05T23:25:09Z")

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Idea 1 is basically just arena, Idea2 would take a long to accomplish as there are 606 creatures, Idea 3 doesn’t make sense because we can’t just change out a trait for a different one, and idea 4 does sound intriguing, but it would not be easy for the devs.  
Afterall, if traits were interchangeable, they might as well just let us make our own creatures.

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**Author:** ![HONUSDAN](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/honusdan/32/58074_2.png) [@HONUSDAN](https://community.gemsofwar.com/u/HONUSDAN)\
**Post date:** [July 6, 2018, 11:14pm UTC](https://community.gemsofwar.com/t/idea-for-common-rare-and-ultra-rare-troops/42077/3 "2018-07-06T23:14:32Z")

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I think idea 2 could work as long as you had to use 4 separate commons at a time. No weapon.  
I had suggested something similar as a game for new players. Make the rewards souls and stones. The two things a new player can never find enough of.

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**Author:** ![Draprion](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/draprion/32/8238_2.png) [@Draprion](https://community.gemsofwar.com/u/Draprion)\
**Post date:** [July 7, 2018, 12:03am UTC](https://community.gemsofwar.com/t/idea-for-common-rare-and-ultra-rare-troops/42077/4 "2018-07-07T00:03:35Z")

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Idea 4 would be great for me. I have 2000 zombies, enough to make my own gems of the walking dead series.

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**Author:** ![Mastima](https://avatars.discourse-cdn.com/v4/letter/m/13edae/32.png) [@Mastima](https://community.gemsofwar.com/u/Mastima)\
**Post date:** [July 7, 2018, 1:36am UTC](https://community.gemsofwar.com/t/idea-for-common-rare-and-ultra-rare-troops/42077/5 "2018-07-07T01:36:05Z")

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As far as Idea 1: I really do not agree. Yes, arena is like that, but Arena forces you to pick between 3 troops. I thought more on the line of having us only picking Common/rare or Ultra-rare. Maybe not even at the same time. It could be really cool doing something like dungeons with low quality troops. Like a challange.

Idea 2: Well, They could pick 1 troops for each kingdom or have it being done for 3-5 troops at a time (each week).

Idea 3: I was not saying that we (as the players) would pick one. I meant like we got a buff on a trait or the Devs pick a new one as a Reward for those Special Quests.

Idea 4: I am just trying to contribute… I really have no idea of how much work would be needed for implement those ideas =)
