I have some ideas for brand new types of troops for use in the Gems of War game: These are:
- A troop that makes the entire team immune to all damage and status effects for one turn.
- A troop that instantly devours an enemy that last killed it with an attack or spell.
- A troop that changes all skulls and gems of one chosen color to skulls and gems of another chosen color.
- A troop that casts a ‘double damage’ spell on either allies or enemies. If casted on allies, all allies will inflict double damage. If casted on enemies, all enemies will receive double damage.