# I conducted a scientific study on the state of current endgame meta

**URL:** https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469
**Category:** Uncategorized
**Created:** [August 24, 2016, 5:17am UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469 "2016-08-24T05:17:10Z")
**Posts on this page:** 20
**Page:** 2

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### Author: ![Tacet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tacet/32/35_2.png) [@Tacet](https://community.gemsofwar.com/u/Tacet)
#### Post date: [August 24, 2016, 2:35pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/21 "2016-08-24T14:35:25Z")

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> [@baller](#):
>
> I may be the minority but i actually enjoyed the challenge of fighting 3v5 when i got rng’d by maw.

Be careful what you wish for. 😉 It will just come back to bite you, like, some time next week. 😛

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### Author: ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)
#### Post date: [August 24, 2016, 2:41pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/22 "2016-08-24T14:41:45Z")

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Albeit at a _vastly_ reduced rate…

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### Author: ![Robert](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/robert/32/12802_2.png) [@Robert](https://community.gemsofwar.com/u/Robert)
#### Post date: [August 24, 2016, 2:46pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/23 "2016-08-24T14:46:15Z")

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Is there any benefit in having a spoiler section, that covers the work in progress troops, on your site?

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### Author: ![TaliaParks](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/taliaparks/32/11738_2.png) [@TaliaParks](https://community.gemsofwar.com/u/TaliaParks)
#### Post date: [August 24, 2016, 2:52pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/24 "2016-08-24T14:52:13Z")

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> [@Lyya](#):
>
> Albeit at a _vastly_ reduced rate…

It won’t be much different, I guarantee it.

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### Author: ![baller](https://avatars.discourse-cdn.com/v4/letter/b/f05b48/32.png) [@baller](https://community.gemsofwar.com/u/baller)
#### Post date: [August 24, 2016, 2:52pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/25 "2016-08-24T14:52:31Z")

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I’d love a WIP section on Lyya’s website personally.

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### Author: ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)
#### Post date: [August 24, 2016, 3:23pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/26 "2016-08-24T15:23:54Z")

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I don’t do it specifically because the devs asked me not to do it when I first set up the site. It’s one thing to drop some spoilers here and there, and another thing to have them readily available on the site.

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### Author: ![Studs](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/studs/32/3498_2.png) [@Studs](https://community.gemsofwar.com/u/Studs)
#### Post date: [August 24, 2016, 3:27pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/27 "2016-08-24T15:27:10Z")

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The fact that win rate remains high against Manticore is not a reflection of Manticore being balanced, it’s a reflection of the AI being bad. A troop can both be OP, and you can still be able to win on offense (b/c the AI isn’t good).

By that logic, nothing should ever be buffed or nerfed b/c the player can win with basically any team (as demonstrated by Tacet with his “worst team” video).

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### Author: ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)
#### Post date: [August 24, 2016, 3:28pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/28 "2016-08-24T15:28:26Z")

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I actually agree with you on both points.

1. The poor AI is the root cause of the problem.

2. Nothing should be buffed or nerfed right now because of #1.

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### Author: ![TaliaParks](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/taliaparks/32/11738_2.png) [@TaliaParks](https://community.gemsofwar.com/u/TaliaParks)
#### Post date: [August 24, 2016, 3:35pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/29 "2016-08-24T15:35:03Z")

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And the developers won’t touch the AI because players are so used to winning 99% of the time, that if they lose a little more, they’ll freak out

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### Author: ![Razzagor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/razzagor/32/50037_2.png) [@Razzagor](https://community.gemsofwar.com/u/Razzagor)
#### Post date: [August 24, 2016, 3:35pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/30 "2016-08-24T15:35:57Z")

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> [@htismaqe](#):
>
> He’s not overpowered, he’s ANNOYING. Sure sounds like a great reason to start nerfing troops.

Nerfing? Not always, but at least changing it maybe. Playing a game is about fun, and while that’s subjective for each individual perspective the biggest indice that Manticore is not being fun to play against are the complaints of how it recharges it’s own mana too fast to deny our mana/spells and traits. If we “can’t play” the spells we want, the troops that some of us had a lot of trouble to **obtain and trait** , then our fun is being denied all because of a troop that is much easier to obtain and use. (And Manticore does all that while increasing it’s own attack waiting for a luck skull drop.)  
So, maybe you would agree that at some point if the battles are filled with Manticores on both sides, ofense and defense in order to get some better results, then there is something wrong with the troop…

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### Author: ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)
#### Post date: [August 24, 2016, 3:37pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/31 "2016-08-24T15:37:23Z")

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The whole argument is ridiculously absurd anyway.

Balance, by definition:

Win ----\> Balance \<---- Loss

It makes absolutely zero sense to alter X troop or Y troop for the ENTIRE player base, the vast majority of whom aren’t even represented on these forums, because a FEW end-game players don’t want to be inconvenienced. And let’s be honest, that’s precisely what this is about. It isn’t about balance at all, it’s about convenience.

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### Author: ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)
#### Post date: [August 24, 2016, 3:38pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/32 "2016-08-24T15:38:10Z")

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The constant complaints are from the same 5 or 6 people over and over and over again.

That’s hardly representative of the player base at large. In fact, it’s less than 1% of 1%.

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### Author: ![Robert](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/robert/32/12802_2.png) [@Robert](https://community.gemsofwar.com/u/Robert)
#### Post date: [August 24, 2016, 3:41pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/33 "2016-08-24T15:41:27Z")

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Are there literally no counters to the Manticore teams?

We need to fund a new scientific study into how to combat this warhorse. People complain about winning with the same generic teams but then will not change their troops to counter something??

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### Author: ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)
#### Post date: [August 24, 2016, 3:42pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/34 "2016-08-24T15:42:53Z")

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The counters aren’t numerous. Basically you have to beat him to the punch, since he’s empowered. That still doesn’t mean he’s too strong, it just means the match takes longer.

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### Author: ![Robert](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/robert/32/12802_2.png) [@Robert](https://community.gemsofwar.com/u/Robert)
#### Post date: [August 24, 2016, 3:53pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/35 "2016-08-24T15:53:58Z")

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Okie dokie. Don’t see the harm myself.

I will go check out Tacets vids to remind me of that incoming troop

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### Author: ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)
#### Post date: [August 24, 2016, 3:54pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/36 "2016-08-24T15:54:54Z")

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It’s really not in the devs best interest to let people plan too far ahead. It discourages impulse buying when new stuff comes out.

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### Author: ![Robert](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/robert/32/12802_2.png) [@Robert](https://community.gemsofwar.com/u/Robert)
#### Post date: [August 24, 2016, 3:58pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/37 "2016-08-24T15:58:09Z")

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The info is already there if you need it. I will still access it but it will just take a little longer.

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### Author: ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)
#### Post date: [August 24, 2016, 3:59pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/38 "2016-08-24T15:59:24Z")

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Sure, for people with the requisite know-how, it’s already there. By publishing in a more accessible form though, it makes it available to nearly everyone.

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### Author: ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)
#### Post date: [August 24, 2016, 4:11pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/39 "2016-08-24T16:11:09Z")

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The troop in question:

KRUARG THE DREAD  
Legendary Grosh-Nak Daemon-Monster  
Abyssal Portal (16 Green/Red)  
Deal [Magic + 1] damage to the last two enemies. If there are 13 or more Purple gems, summon a random Daemon.  
(Daemon Bond, Regeneration, Voracious)  
The maw the merrier.

Voracious: 5% chance to Devour on Skull damage.

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### Author: ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)
#### Post date: [August 24, 2016, 4:14pm UTC](https://community.gemsofwar.com/t/i-conducted-a-scientific-study-on-the-state-of-current-endgame-meta/11469/40 "2016-08-24T16:14:59Z")

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Great! We need more bad guys!!!

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