# I call shenanigans

**URL:** <https://community.gemsofwar.com/t/i-call-shenanigans/33606>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [December 1, 2017, 4:11pm UTC](https://community.gemsofwar.com/t/i-call-shenanigans/33606 "2017-12-01T16:11:14Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [December 2, 2017, 12:39am UTC](https://community.gemsofwar.com/t/i-call-shenanigans/33606/10 "2017-12-02T00:39:12Z")

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> [@Courtaud](#):
>
> the combo breaker used on PC was being unfair in the favour of the player overwhelmingly

This thread covers this in more detail. Essentially, it was a statement that the game had been cheating too heavily on the player’s behalf, and they reined it in after finding the bug.

> [@Remove Increased Luck Factor for the AI](https://community.gemsofwar.com/t/remove-increased-luck-factor-for-the-ai/31583):
>
> Once upon a time. It made sense. Now the defenses are tough enough opponents that they don’t need increase luck when there’s one troop left on the AI side. This week I had at least 10 losses where I had 3 troops left and the AI only had one troop that was almost dead. Each time the match went in the favor of the AI. I doubt I speak alone about this pattern. Also the “win streak” counter should be removed since it’s impossible to win more than 50 matches in a row now. And it seems like it’s onl…

I don’t believe luck is being “tweaked” outside of the areas the dev team has stated, but I don’t think there’s any way to resolve this to every player’s satisfaction short of source code introspection or reverse engineering, and as such it will remain a perennial topic.

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_[View the full topic](https://community.gemsofwar.com/t/i-call-shenanigans/33606)._
