# Hunger and Bullseye Mechanic

**URL:** <https://community.gemsofwar.com/t/hunger-and-bullseye-mechanic/4852>\
**Category:** Gameplay Chat (General)\
**Created:** [March 22, 2016, 9:29pm UTC](https://community.gemsofwar.com/t/hunger-and-bullseye-mechanic/4852 "2016-03-22T21:29:43Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Tacet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tacet/32/35_2.png) [@Tacet](https://community.gemsofwar.com/u/Tacet)\
**Post date:** [March 22, 2016, 9:29pm UTC](https://community.gemsofwar.com/t/hunger-and-bullseye-mechanic/4852/1 "2016-03-22T21:29:44Z")

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Does the 15% chance to devour and instant kill work if entangled? Similarly, does 4x+ skull matches do the same? According to the card descriptions, 4x and 5x while entangled should work, but 3x while entangled shouldn’t.

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**Author:** ![dhjl](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dhjl/32/3981_2.png) [@dhjl](https://community.gemsofwar.com/u/dhjl)\
**Post date:** [May 4, 2016, 1:07am UTC](https://community.gemsofwar.com/t/hunger-and-bullseye-mechanic/4852/2 "2016-05-04T01:07:24Z")

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> [@Tacet](#):
>
> Does the 15% chance to devour and instant kill work if entangled?

It does. I just Spring Imp’d a Great Maw, thinking that would protect me.  
One 3-Skull match later, my Gorgotha became dinner. 😞

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**Author:** ![Tacet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tacet/32/35_2.png) [@Tacet](https://community.gemsofwar.com/u/Tacet)\
**Post date:** [May 4, 2016, 1:11am UTC](https://community.gemsofwar.com/t/hunger-and-bullseye-mechanic/4852/3 "2016-05-04T01:11:06Z")

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Have you tried it with Archer? It makes sense that The Great Maw does for it is a 15% chance to trigger devour. Devour isn’t reduced by entangle. The difference with Archer is that it does damage, shown by the fact that archer dies to 50% Gloom Leaf return damage.

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**Author:** ![dhjl](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dhjl/32/3981_2.png) [@dhjl](https://community.gemsofwar.com/u/dhjl)\
**Post date:** [May 4, 2016, 1:30am UTC](https://community.gemsofwar.com/t/hunger-and-bullseye-mechanic/4852/4 "2016-05-04T01:30:22Z")

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> [@Tacet](#):
>
> Have you tried it with Archer?

I have not.

> [@Tacet](#):
>
> Devour isn’t reduced by entangle.

True, but the trait description states a 15% chance on skull **damage,**  
hence my belief that zero damage would equate to Hunger immunity.

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**Author:** ![Tacet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tacet/32/35_2.png) [@Tacet](https://community.gemsofwar.com/u/Tacet)\
**Post date:** [May 4, 2016, 1:33am UTC](https://community.gemsofwar.com/t/hunger-and-bullseye-mechanic/4852/5 "2016-05-04T01:33:11Z")

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Yeah, I initially though that too, until I noticed how the hunger trait behaves with Gloom Leaf and skull glitch effects. The skull glitch effect being shown below:

[![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/0/70da3668543716fc7997cddb6dcd7d95894c7374.jpeg "Gems of War – Devour Everything in 1 Second!") ](https://www.youtube.com/watch?v=gZD58B2JpUo)

It has the same problem like other effects in which it spams like crazy. This also likely means things like burn, freeze, and other effects on skulls also work through entangle.
