# How to rectify the problem with the missing Event weapons

**URL:** <https://community.gemsofwar.com/t/how-to-rectify-the-problem-with-the-missing-event-weapons/52042>\
**Category:** Feature Requests and Game feedback\
**Created:** [February 13, 2019, 3:22pm UTC](https://community.gemsofwar.com/t/how-to-rectify-the-problem-with-the-missing-event-weapons/52042 "2019-02-13T15:22:34Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![Slypenslyde](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/slypenslyde/32/30373_2.png) [@Slypenslyde](https://community.gemsofwar.com/u/Slypenslyde)\
**Post date:** [February 13, 2019, 8:11pm UTC](https://community.gemsofwar.com/t/how-to-rectify-the-problem-with-the-missing-event-weapons/52042/10 "2019-02-13T20:11:14Z")

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This is why having one central thread is better than everyone making a different thread for each individual idea. Every thread includes different people producing the same “simple” solutions that have the same flaws they did in the last week’s thread.

> [@Give us a chance to get Older Weapons](https://community.gemsofwar.com/t/give-us-a-chance-to-get-older-weapons/51987/16):
>
> Even for the players willing to pay $5 the cycle is far more than 70 weeks now. We now have 140~ legendary weapons and 60~ epic weapons (yes the weekly offered $5 weapon include the epic ones). I think the best solution would be: put all weapons of one kingdom a week in the Soulforge for F2P players (a 35~ weeks cycle), and make a weapon shop with all event weapons for others.

The numbers make “one per week” intractable unless we narrow it down to a small set of “weapons that matter”. You’re suggesting _4 years_ before the cycle rotates, and by then there will be ~50 new weapons stretching the cycle to 5 years.

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_[View the full topic](https://community.gemsofwar.com/t/how-to-rectify-the-problem-with-the-missing-event-weapons/52042)._
