# How long we should wait for Wisp nerf?

**URL:** <https://community.gemsofwar.com/t/how-long-we-should-wait-for-wisp-nerf/31134>\
**Category:** Feature Requests and Game feedback\
**Created:** [October 3, 2017, 8:33am UTC](https://community.gemsofwar.com/t/how-long-we-should-wait-for-wisp-nerf/31134 "2017-10-03T08:33:33Z")\
**Posts on this page:** 1\
**Showing post:** 48

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [October 4, 2017, 1:04am UTC](https://community.gemsofwar.com/t/how-long-we-should-wait-for-wisp-nerf/31134/48 "2017-10-04T01:04:29Z")

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Can we agree that one main issue is the omnipresence of Wisp in GW?

But the solution is pretty simple: the new defense system. But we are still waiting for it… July 27th:

> [@Lots of Previews - Guild Wars, Crafting, Dungeons, and more!](https://community.gemsofwar.com/t/lots-of-previews-guild-wars-crafting-dungeons-and-more/27916/1):
>
> We’ve identified a few areas to change that WILL require a client update. This will NOT be in 3.1… we’ve got quite enough OTHER stuff going into that one, without the extra work! We may have a 3.1.5 shortly after 3.1 launches to add these. This is still in discussion.

3.1.5? Nooooo. And no news about that (aside the usual “it’s coming one day”)…

Are devs the ones who are playing GW? Of course not. It’s us, players who have to deal with unbalanced troops everyday. When Impervious was broken, Kraken was everywhere with no way to defense against his devour (p.s. in my dictionnary it’s called "bug exploit’, just saying).

How much time it takes to fix the 1-troop defense teams? Less than one week… Difference with the above issue:

- less difficult to implement
- on the server side
- _cough cough_ game economy is involved

Sorry but 3.1.5 was released one month after 3.1 with almost nothing inside (2 main bugs…). Is one month not enough to implement the new defense system?

(Reminder of what could be the new defense system)

> [@Lots of Previews - Guild Wars, Crafting, Dungeons, and more!](https://community.gemsofwar.com/t/lots-of-previews-guild-wars-crafting-dungeons-and-more/27916/1):
>
> This next one is the big one though, and actually has me quite excited. It’s the idea of a Defense Menu where you can properly set up your defenses. The reason we’d like to go to a defense menu is that I think we could do something a little sneaky and different, and that is giving a bonus to your weekly points for how many different troops you use in a week’s defense teams! For example, use all 24 troops as different, and you get the maximum multiplier. You could still put the same team in every day, but your multiplier would be small, since you would have only used 4 troops for the week. This system WOULD require your defenses locked in on Day 1, but we have a few more logistical issues to figure out before we begin any work on it!

- the current UI could be enough for that: no need of a new Defense Menu or do it after, players can remind their team
- lock 6 buttons (ie “changing defense team” ones) could be done in 5 minutes and could be ready for the 3.1.5
- defense bonus could be opaque (it’s the new standard apparently) and done on the server part: tweaking with numbers is never easy but don’t ask so much codes

So I don’t see why we are going to wait 1 or 2 additional month(s) to stop this annoying GW that we have everyday.

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_[View the full topic](https://community.gemsofwar.com/t/how-long-we-should-wait-for-wisp-nerf/31134)._
