# Holy Flame

**URL:** <https://community.gemsofwar.com/t/holy-flame/67383>\
**Category:** Official News\
**Created:** [November 29, 2020, 10:59pm UTC](https://community.gemsofwar.com/t/holy-flame/67383 "2020-11-29T22:59:58Z")\
**Posts on this page:** 1\
**Showing post:** 11

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**Author:** ![KYLENATOR001](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kylenator001/32/33983_2.png) [@KYLENATOR001](https://community.gemsofwar.com/u/KYLENATOR001)\
**Post date:** [December 6, 2020, 6:48pm UTC](https://community.gemsofwar.com/t/holy-flame/67383/11 "2020-12-06T18:48:00Z")

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> [@Sands of Time](https://community.gemsofwar.com/t/sands-of-time/67254/3):
>
> While it is nice that this event also yields more points with battle difficulty, I am hesitant to say “good job”.
> 
> The events are still boring overall, some having huge design flaws, and I cannot trust the logical more points with harder battles as to me that is inconsistent as of late amongst other things.

I said this last week. This supports the idea of withholding applause for any “good” guild event. Anytime we get a world event that isn’t half bad, thenext event would probably be terrible or boring.

It’s laughable how I hoped I was wrong, but so quickly proven right.

Please make it standard after this campaign for higher level battles yielding more points. It’s no fun to continually fight battles with ridiculous stats for the same small amount of points.

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_[View the full topic](https://community.gemsofwar.com/t/holy-flame/67383)._
