# Holiday Imp Naming Game! Come Join the FUN!

**URL:** <https://community.gemsofwar.com/t/holiday-imp-naming-game-come-join-the-fun/16220>\
**Category:** Gameplay Chat (General)\
**Created:** [December 5, 2016, 4:02pm UTC](https://community.gemsofwar.com/t/holiday-imp-naming-game-come-join-the-fun/16220 "2016-12-05T16:02:22Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![efh313](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/efh313/32/34349_2.png) [@efh313](https://community.gemsofwar.com/u/efh313)\
**Post date:** [December 5, 2016, 4:02pm UTC](https://community.gemsofwar.com/t/holiday-imp-naming-game-come-join-the-fun/16220/1 "2016-12-05T16:02:22Z")

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With the onset of the Holidays, I thought it would be fun to come up with possible new Imps that may grace us in the future. We know about the Seasonal Imps, and we’ve already received a Valentine and Halloween Imp… so… Who else is coming?

Just have fun, be creative, and give as much detail as you can about your Impish Troop! 😉

Imp Kringle:  
Spell: The White Elephant  
Cost: 12 Red/Green  
Effect: Apply a Random Stat Ailment to all enemies and gain [1+magic] souls, [2xmagic] gold, and 1 map

Traits:  
Elemental Bond  
Fire Link  
Christmas Cheer: Gain 1 Magic when there are 10 red and 10 green gems on the board at the start of your turn.

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**Author:** ![RiverSong](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/riversong/32/2089_2.png) [@RiverSong](https://community.gemsofwar.com/u/RiverSong)\
**Post date:** [December 5, 2016, 8:12pm UTC](https://community.gemsofwar.com/t/holiday-imp-naming-game-come-join-the-fun/16220/2 "2016-12-05T20:12:44Z")

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Imp of Patrick

Spell: Cleansing of Eire  
Cost: 14 green  
Effect: Banish all dragons from the board. (They’re just big snakes, aren’t they?)

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**Author:** ![efh313](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/efh313/32/34349_2.png) [@efh313](https://community.gemsofwar.com/u/efh313)\
**Post date:** [December 5, 2016, 8:18pm UTC](https://community.gemsofwar.com/t/holiday-imp-naming-game-come-join-the-fun/16220/3 "2016-12-05T20:18:01Z")

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I was working on my own St. Patrick’s Imp:

The Drunken Imp:  
Spell: Raise a Glass  
Cost: 12 Green  
Effect: Summon a Level [Magic] Innkeeper with full mana. Gain an Extra Turn.

3rd Trait: Lucky Charms: Gain 5 gold whenever an ally casts a spell

Edit: Forgot to follow my own format! 😛

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**Author:** ![Simon](https://avatars.discourse-cdn.com/v4/letter/s/f07891/32.png) [@Simon](https://community.gemsofwar.com/u/Simon)\
**Post date:** [December 5, 2016, 8:43pm UTC](https://community.gemsofwar.com/t/holiday-imp-naming-game-come-join-the-fun/16220/4 "2016-12-05T20:43:19Z")

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Independence Imp  
Spell: Firework Show  
Create 7 Red, 7 Yellow, and 7 Blue gems. Do [Magic/2] damage to 4 random enemies (like ship cannon) and set a random ally on fire.

3rd trait: BBQ  
Gain 2 life whenever matching red gems. Gain 1 magic whenever an enemy or ally is set on fire.

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**Author:** ![DonBoba](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/donboba/32/25457_2.png) [@DonBoba](https://community.gemsofwar.com/u/DonBoba)\
**Post date:** [December 5, 2016, 8:58pm UTC](https://community.gemsofwar.com/t/holiday-imp-naming-game-come-join-the-fun/16220/5 "2016-12-05T20:58:03Z")

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Love the topic but as far as I’ve seen devs plan to rotate the 6 avaliable imps every 2 months and they haven’t had plans for more imps.  
I would like to see more tho, and an imp kingdom with them! 🙂  
Maybe imp king (legendary or mythic troop) with all 6 colors:  
Spell: IMPlosion - explode all gems on the board. Summon a random imp. Costs 24 gems.  
Third trait: prima primal. All primal troops deal double damage with their spells.

imp quinn legendary or mythic. 6 colors  
Spell: improve (cost 16 since it’s all 6 colors)  
Create 9 gems of selected ally color. Give that ally magic+5 life and 2 magic boosted by the number of elemental allies 1:1 (so with 4 elemental team 6 magic).  
Third trait: when another ally gains magic gain the same amount of magic (self casting wouldnt give double magic.

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**Author:** ![AeroCloud](https://avatars.discourse-cdn.com/v4/letter/a/d26b3c/32.png) [@AeroCloud](https://community.gemsofwar.com/u/AeroCloud)\
**Post date:** [December 5, 2016, 9:15pm UTC](https://community.gemsofwar.com/t/holiday-imp-naming-game-come-join-the-fun/16220/6 "2016-12-05T21:15:35Z")

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ImpPotent (common) - 6 colors  
Spell: Destroy 1 enemy card, lose 50% armor & life  
Traits:

1. Fast
2. Rainbow Charge (+1 to all color matches)
3. All Imps Gain 20 Magic, lose 50% armor

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**Author:** ![wskill](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/wskill/32/1119_2.png) [@wskill](https://community.gemsofwar.com/u/wskill)\
**Post date:** [December 5, 2016, 10:25pm UTC](https://community.gemsofwar.com/t/holiday-imp-naming-game-come-join-the-fun/16220/7 "2016-12-05T22:25:59Z")

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Ch imp  
Brown green 10  
Type: Beast, fey  
Banana hunt: explode two random yellows and gains health based on yellows destroyed 2:1 then gives an ally 1(+magic) mana and stuns a random enemy.  
Traits: Yellow link, immunity to devour, Enemies lose 1 attack every 4-5 link.

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**Author:** ![Taisiakat](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/taisiakat/32/75810_2.png) [@Taisiakat](https://community.gemsofwar.com/u/Taisiakat)\
**Post date:** [December 6, 2016, 2:13am UTC](https://community.gemsofwar.com/t/holiday-imp-naming-game-come-join-the-fun/16220/8 "2016-12-06T02:13:14Z")

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KrIMPus  
Monster/Daemon  
Spell:  
Cost 12 Red/Brown  
Shackle first troop (Entangle) and remove all their mana. 10% of a chance each turn to regain mana.  
If killed summon another KrIMPus

First Trait: Ally Monsters/Daemons  
Allied Monsters or Daemons gain +2 attack

Second Trait: Fear  
Reduce enemies skills by 2

Third Trait: ??  
Gain 1+ for every 4 or 5 gem match
