# Hoard Skill Boosts being Applied to Opponent

**URL:** <https://community.gemsofwar.com/t/hoard-skill-boosts-being-applied-to-opponent/90245>\
**Category:** Bug Reports\
**Created:** [September 30, 2026, 3:46pm UTC](https://community.gemsofwar.com/t/hoard-skill-boosts-being-applied-to-opponent/90245 "2026-09-30T15:46:54Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Starlite](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/starlite/32/43018_2.png) [@Starlite](https://community.gemsofwar.com/u/Starlite)\
**Post date:** [September 30, 2026, 3:46pm UTC](https://community.gemsofwar.com/t/hoard-skill-boosts-being-applied-to-opponent/90245/1 "2026-09-30T15:46:54Z")

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While this is probably the same bug as in the thread I’m linking, the title of that thread doesn’t mention Delves, so I’m posting this as a new bug report, with additional detail.

Related Thread: [[reported] Explore opponent is boosted by player bonuses - #3 by Namour](https://community.gemsofwar.com/t/reported-explore-opponent-is-boosted-by-player-bonuses/90225/3)

_Incidentally, thank you for finally fixing the renderer alignment issue that you broke in v9.0 or v9.1. I hope it is fully fixed, and not just in Delves. But I also wish you’d stop messing with the rendering engine! (Maybe that’s Unity’s fault.)_

**Platform:**  
Steam, iOS, …

**Video or screenshots:**  
The first grid of screenshots shows my Kingdom Hoard bonus from Pan’s Vale, and details from The Warrens, including the L300 Hoard.

 ![1 - Pan's Vale - The Warrens](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/5/c/5c3e73984f9d1f88c5085a95cd3b94a59beba96f.jpeg)

The second grid of screenshots shows what’s happening at L25 (the first room of a Level 50 Delve). Note that my Hoard bonuses are being applied to the enemy team as “Skill Bonuses from previous rooms” – even though this is the _first_ room of the Delve, so there shouldn’t be any. These are visible when examining enemy troops before and in the battle. But note that they are NOT included on the battle loading screen – although that screen has generally had enormous issues ever since the second wave of Guardians was introduced (reported elsewhere, years ago, and ignored).

 ![2 - L25 Delve Room](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/f/f/ff76a10b8b88e87b8f06f29ead852020303f3d62.jpeg)

The third grid of screenshots shows what’s happening at L500 (the last room of a Level 500 Deep Delve). These were captured before I fully understood the problem, but they do illustrate how crazy this can get, in terms of enemy Skills! On the last row, NOTE that the enemy Delve Bonus exactly equals my own troop’s. That means, the _actual_ “Skill Bonuses from previous rooms” are NOT being applied to the enemy. I believe other room effects _are_ being applied, but it’s worth double checking to be sure.

 ![3 - L500 Delve Room](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/0/9/093f3bace502f2c31dc17c0776a9080f7dc16215.jpeg)

**What you were expecting to happen, and what actually happened:**  
I was expecting to be fighting Delve opponents with Skills appropriate to their level. Instead, they were boosted (in both L50 and L500 delves) by my own Hoard Skill boosts. Not my Hoard-gained Potions of Power, though, as far as I can tell.

**Steps to make it happen again**  
**How often does this happen? When did it begin happening?**  
Play any Delve under v9.4.0r84892

I’m baffled how this could happen, and how it wouldn’t be noticed in testing. Except that you sadly have a track record of exactly this sort of thing. We’re trying to help you, but it always feels like you think you know better. Sigh.

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**Author:** ![Risa](https://avatars.discourse-cdn.com/v4/letter/r/f6c823/32.png) [@Risa](https://community.gemsofwar.com/u/Risa)\
**Post date:** [September 30, 2026, 4:06pm UTC](https://community.gemsofwar.com/t/hoard-skill-boosts-being-applied-to-opponent/90245/2 "2026-09-30T16:06:42Z")

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Clearly, their programmer (or AI agent they use) has no knowledge how codes for delve work. First broke hoard bonus in 9.2, swept that bug under the rug in hotfix of that version, and now finally fixed it, only broke “skill bonus from previous rooms”. Guess when we could get this fixed, and break next part of code?
