# Hero is a pain in GW

**URL:** <https://community.gemsofwar.com/t/hero-is-a-pain-in-gw/29155>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [August 21, 2017, 10:33am UTC](https://community.gemsofwar.com/t/hero-is-a-pain-in-gw/29155 "2017-08-21T10:33:06Z")\
**Posts on this page:** 1\
**Showing post:** 10

<div class="post-metadata">

**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [August 21, 2017, 11:13pm UTC](https://community.gemsofwar.com/t/hero-is-a-pain-in-gw/29155/10 "2017-08-21T23:13:12Z")

</div>

I think @Tacet was talking about this:

> [@1.0.9 Preview Part 1 – Hero Classes](https://community.gemsofwar.com/t/1-0-9-preview-part-1-hero-classes/4133/46):
>
> we implemented the timer for changing class because we want you to BE a class for a while, not feel like you must change 10 times a day, which promotes a bad pattern of play

Honestly, I don’t feel being the Hero, even for 5 seconds… The Hero is just a special troop, that’s all.

I found also these sentences:

> [@1.0.9 Preview Part 1 – Hero Classes](https://community.gemsofwar.com/t/1-0-9-preview-part-1-hero-classes/4133/98):
>
> Yes, the Hero’s class is Global.  
> There really wasn’t a good solution that allowed us to set a class on a per-team basis without making the Team Creation menu too complex.  
> Okay… that’s not entirely true… I can think of some good solutions without too much difficulty, and so can you guys & gals, I’m sure. A more accurate way of saying that would be: There really wasn’t a good solution available for it given our time contraints, budget, & programming resources for 1.0.9. It’s something we might address some time after 2.1 if it proves to be a problem.

After 2.1? Yeah it’s the good time to remember that to devs: @Sirrian & @Saltypatra

---

_[View the full topic](https://community.gemsofwar.com/t/hero-is-a-pain-in-gw/29155)._
