# GW chat announcement bug and design issue

**URL:** <https://community.gemsofwar.com/t/gw-chat-announcement-bug-and-design-issue/26224>\
**Category:** Support\
**Created:** [June 23, 2017, 3:19pm UTC](https://community.gemsofwar.com/t/gw-chat-announcement-bug-and-design-issue/26224 "2017-06-23T15:19:28Z")\
**Posts on this page:** 1\
**Showing post:** 11

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [June 23, 2017, 11:25pm UTC](https://community.gemsofwar.com/t/gw-chat-announcement-bug-and-design-issue/26224/11 "2017-06-23T23:25:01Z")

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> [@Stan](#):
>
> It is possible that Sony and MS provide their censorship rules to developers who are obligated to include it in their games, but I don’t see why either would carry over to the PC version, even if that was the case.

Based on Nim’s comment here I feel like it’s a case of the devs are obligated to include it:

> [@Chat filter is too strict](http://community.gemsofwar.com/t/chat-filter-is-too-strict/17612/2):
>
> Actually the profanity filter was required by Microsoft and Sony for chat. Unfortunately it means that we are unable to relax the profanity filter in chat.

As to why it’s currently on PC, it’s likely mostly to do with the fact they used the console code as a base. Also to help keep one code base the filters have to stay in the code. What will hopefully happen however is that a check will be added to the code to use different filters for different platforms (since you mention that MS and Sony have different requirements this sort of code probably already exists) and PC/Mobile will get a different filter eventually.

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_[View the full topic](https://community.gemsofwar.com/t/gw-chat-announcement-bug-and-design-issue/26224)._
