# Guild Wars Will be Temporarily Offline

**URL:** <https://community.gemsofwar.com/t/guild-wars-will-be-temporarily-offline/27535>\
**Category:** Official News\
**Created:** [July 17, 2017, 3:20am UTC](https://community.gemsofwar.com/t/guild-wars-will-be-temporarily-offline/27535 "2017-07-17T03:20:56Z")\
**Posts on this page:** 1\
**Showing post:** 102

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [July 18, 2017, 1:25am UTC](https://community.gemsofwar.com/t/guild-wars-will-be-temporarily-offline/27535/102 "2017-07-18T01:25:05Z")

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Personally (and these are my own thought and opinions) I would like to see defense teams have some kind of incentive to vary each week at least, and not just be grief-of-the-month/week/day teams. While making them adhere to the War’s colour would possibly do this, it would likely make fights easier, and I don’t think it would be addressing the cause of the issue.

I think the underlying reason for the “defense must use the day’s colour” argument is more to do with the tendency of players to use the grief-iest team possible on defense in the hopes of knocking a few points off of the attacker. I agree that the difficulty that GW brought is good and should stay, but it needs to come in a form of something other than “who can make the grief-iest defense team”. Maybe a rework of the scoring system would work better?

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