# Guild Wars - Sneak Peek V

**URL:** <https://community.gemsofwar.com/t/guild-wars-sneak-peek-v/21203>\
**Category:** Official News\
**Created:** [March 13, 2017, 6:44am UTC](https://community.gemsofwar.com/t/guild-wars-sneak-peek-v/21203 "2017-03-13T06:44:54Z")\
**Posts on this page:** 1\
**Showing post:** 111

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**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [March 14, 2017, 8:23am UTC](https://community.gemsofwar.com/t/guild-wars-sneak-peek-v/21203/111 "2017-03-14T08:23:44Z")

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i hope guild leader will have at least a minimal influence on the matchmaking (if not specific, maybe choose: “easy” “medium” or “hard” type of enemies, while the actual enemies would be choosen by system?)

i mean it would be more fun to have some kind of control over this especially if indeed:

> [@Guild Wars - Sneak Peek II](https://community.gemsofwar.com/t/guild-wars-sneak-peek-ii/20320/1):
>
> so fighting higher ranked guilds will push you further up the rankings, in such a way that the best, most organized guilds should bubble to the top.

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