# Guild Wars - Sneak Peek II

**URL:** <https://community.gemsofwar.com/t/guild-wars-sneak-peek-ii/20320>\
**Category:** Official News\
**Created:** [February 20, 2017, 4:34am UTC](https://community.gemsofwar.com/t/guild-wars-sneak-peek-ii/20320 "2017-02-20T04:34:39Z")\
**Posts on this page:** 1\
**Showing post:** 328

<div class="post-metadata">

**Author:** ![efh313](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/efh313/32/34349_2.png) [@efh313](https://community.gemsofwar.com/u/efh313)\
**Post date:** [February 21, 2017, 8:14pm UTC](https://community.gemsofwar.com/t/guild-wars-sneak-peek-ii/20320/328 "2017-02-21T20:14:11Z")

</div>

There was a suggestion above somewhere that I think provides a GREAT solution without the need to create new mechanics, such as tickets, etc.

Every guild member has 5 battles/day for 6 days.  
This comes out to 900 battles.  
If the end of week calculation for points takes only the BEST 800 battles, then you effectively create a 3 person vacation window. (actually better than that, since 3 players out would be only 90 battles missed)

The Guild would obviously still need to ENCOURAGE members to play their daily battles, but if a few people need to miss for various reasons then, it will not AUTOMATICALLY deny top rewards to a guild because LIFE HAPPENED.

It was a very nice suggestion, that I think got completely overlooked in all the walls of text! 😉

EDIT: Searched for it and it was @Grundulum. Gotta give credit where credit is due!

---

_[View the full topic](https://community.gemsofwar.com/t/guild-wars-sneak-peek-ii/20320)._
