# Guild Wars matching broken

**URL:** <https://community.gemsofwar.com/t/guild-wars-matching-broken/88213>\
**Category:** Bug Reports\
**Created:** [July 21, 2025, 8:54am UTC](https://community.gemsofwar.com/t/guild-wars-matching-broken/88213 "2025-07-21T08:54:12Z")\
**Posts on this page:** 1\
**Showing post:** 17

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**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jeto/32/101682_2.png) [@Jeto](https://community.gemsofwar.com/u/Jeto)\
**Post date:** [July 21, 2025, 10:55pm UTC](https://community.gemsofwar.com/t/guild-wars-matching-broken/88213/17 "2025-07-21T22:55:32Z")

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We haven’t made any changes to the matchmaking since… this?

> [@Next weeks Guild Wars](https://community.gemsofwar.com/t/next-weeks-guild-wars/87915/1):
>
> Matchmaking in Guild Wars is causing repeat opponents
> 
> - There is currently a fix being tested (like right now), so I am just waiting to get word on when it is live

The only **more recent** change released was a fix to the ELO scoring for the Leaderboard

> [@\[Reported\] ELO Guild Wars Leaderboard](https://community.gemsofwar.com/t/reported-elo-guild-wars-leaderboard/88156/7):
>
> A **data-access error,** where it’s pulling ELO from the wrong Guild for the calculation
> 
> - _Given some of the issues we’ve had with the event ENDING before we could finish processing things like mail, and some of the visual errors in reporting, I think this would be the most likely cause_

> [@\[Reported\] ELO Guild Wars Leaderboard](https://community.gemsofwar.com/t/reported-elo-guild-wars-leaderboard/88156/13):
>
> Hey everyone, Just jumping in here real quick to provide an update as Jeto is on leave today. The fix that was in the works has been released slight_smile

A couple of GW weekends ago now, we adjusted the matchmaking so no Guilds should face a duplicate opponent over the duration of a weekend, also there were brackets/buckets with no opponents, so this caused repeat opponents and repeated AI Guild opponents.

Believe this was done by merging some brackets that had fewer than 20 opponents in them,

Again, this was done a while ago and not between last GW and this GW.

> [@RonMexico](#):
>
> Under “normal” circumstances, it would take ~ 50 games for an ELO to settle so a year+ at current pacing. I believe the initial ELO also compounded this so it wouldn’t surprise me in the slightest if it’s 2-3 years (or more) before things truly settle.

Like Ron has suggested, Guild Wars is still new. This is like the 4th weekend, so it will take time for the dust to settle on the Leaderboard placement, everyone falling into their suitable bracket/bucket and inactive Guilds to be pushed out completely from their initial Trophy placement from when the leaderboard was made.

With that, I understand no one has time to wait months or over a year, to feel like they are being placed where they should or face the correct opponents at last - I know some people have good Guild Wars weeks when they are - it’s something I had noted from before Guild Wars went live again, so I’ll try and follow up anything I can on this.

As I had mentioned in the ELO thread, I can’t always take a dev’s time, every instance Guild Wars acts in a way we don’t anticipate or don’t possibly agree with. I’ll always follow up on what I can, and be looking for bugs.

_Saved posting this till I had first confirmed that no, there were no data changes I missed from last Guild Wars to this one.. or even recently since the matchmaking changes I had shared_

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_[View the full topic](https://community.gemsofwar.com/t/guild-wars-matching-broken/88213)._
