# Guild ideas for improvement

**URL:** https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919
**Category:** Uncategorized
**Created:** [October 6, 2018, 1:03pm UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919 "2018-10-06T13:03:28Z")
**Posts on this page:** 16
**Page:** 1

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### Author: ![alexander](https://avatars.discourse-cdn.com/v4/letter/a/bc8723/32.png) [@alexander](https://community.gemsofwar.com/u/alexander)
#### Post date: [October 6, 2018, 1:03pm UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/1 "2018-10-06T13:03:28Z")

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How about we write here some ideas on how we can improve guild factionality.  
I’ll go first"  
Increase the ranks from 5 to 7.The GM can appointed a “second in command co-GM”,so that if the GM is innactive for 15-20 days the co-GM will be auto-promoted,so the guild will not be headless.And no “sent the devs a ticket to be GM” etc.  
Guild hopping:if one joins a guild,he must stay for a number of days.If he leaves too soon,he will be fined with gold.The sum will be equal to his level

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### Author: ![thedarkjester](https://avatars.discourse-cdn.com/v4/letter/t/0ea827/32.png) [@thedarkjester](https://community.gemsofwar.com/u/thedarkjester)
#### Post date: [October 6, 2018, 1:17pm UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/2 "2018-10-06T13:17:56Z")

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Guild history with what guilds and time spent on profiles would be nice, not all but perhaps the last 10, this would make it easier to prevent recruiting guild hoppers

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### Author: ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)
#### Post date: [October 6, 2018, 6:16pm UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/3 "2018-10-06T18:16:42Z")

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> [@alexander](#):
>
> Guild hopping:if one joins a guild,he must stay for a number of days.If he leaves too soon,he will be fined with gold.The sum will be equal to his level

What would a guild gain from someone taking up a slot without contributing anything any longer?

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### Author: ![Macawi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/macawi/32/21289_2.png) [@Macawi](https://community.gemsofwar.com/u/Macawi)
#### Post date: [October 6, 2018, 6:32pm UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/4 "2018-10-06T18:32:47Z")

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> [@alexander](#):
>
> Guild hopping:if one joins a guild,he must stay for a number of days.If he leaves too soon,he will be fined

I’m not sure that I like this one. What if someone joins and another member is a complete jerk to them? It wouldn’t be hardly fair to penalize them for leaving if this was the case.

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### Author: ![alexander](https://avatars.discourse-cdn.com/v4/letter/a/bc8723/32.png) [@alexander](https://community.gemsofwar.com/u/alexander)
#### Post date: [October 6, 2018, 6:34pm UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/5 "2018-10-06T18:34:45Z")

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yeah,bad idea I guess 😆

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### Author: ![Fiara](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fiara/32/41273_2.png) [@Fiara](https://community.gemsofwar.com/u/Fiara)
#### Post date: [October 6, 2018, 6:35pm UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/6 "2018-10-06T18:35:11Z")

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I was just about to reply with a similar note but also there are people who may join a number of guilds to find their fit.

I personally think some guild details would be nice to have displayed on the invite so people can see an overview before joining.

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### Author: ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)
#### Post date: [October 6, 2018, 7:45pm UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/7 "2018-10-06T19:45:15Z")

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I don’t think the devs will ever be silly enough to force people to stay in a guild or penalize them for leaving a guild. There are many legitimate reasons for a person to leave a guild. So, I don’t believe they will or should add a guild history with time spent. GMs and co-GMs have their own back channels and become aware of serial guild hoppers pretty quickly anyway.

As for the increase ranks idea, I don’t think they need to add ranks. They really should allow the GM the ability to choose the perms they want to give each rank. That would be the most efficient solution imho.

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### Author: ![Andruwjones](https://avatars.discourse-cdn.com/v4/letter/a/54ee81/32.png) [@Andruwjones](https://community.gemsofwar.com/u/Andruwjones)
#### Post date: [October 6, 2018, 8:01pm UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/8 "2018-10-06T20:01:11Z")

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When I was first starting the game out, it would have been nice to know what the guilds reqs were before joining.

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### Author: ![WWDiver](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/wwdiver/32/40338_2.png) [@WWDiver](https://community.gemsofwar.com/u/WWDiver)
#### Post date: [October 7, 2018, 12:56am UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/9 "2018-10-07T00:56:53Z")

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I do like your first idea but I’m not sure it’s original. I’m pretty sure I’ve seen that before already. But it’s a good idea.  
Your second idea is not so good because what good is a non-active member? If he or she wants to leave after one or two days that is better than keeping him in the guild and doing nothing. It is better to have active members instead of “dead fish”

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### Author: ![RiverSong](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/riversong/32/2089_2.png) [@RiverSong](https://community.gemsofwar.com/u/RiverSong)
#### Post date: [October 7, 2018, 12:59am UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/10 "2018-10-07T00:59:16Z")

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Like your first idea, but as a professional mercenary I have to give a resounding no to the second.

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### Author: ![alexander](https://avatars.discourse-cdn.com/v4/letter/a/bc8723/32.png) [@alexander](https://community.gemsofwar.com/u/alexander)
#### Post date: [October 7, 2018, 1:15am UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/11 "2018-10-07T01:15:00Z")

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River song,on second thought,me too about second idea 😆

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### Author: ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)
#### Post date: [October 7, 2018, 1:36am UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/12 "2018-10-07T01:36:37Z")

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Put Trophies in EVERY game mode except Explore, Challenges and Quests.  
Guilds VS every new addition since 3.4 issue solved.

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### Author: ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)
#### Post date: [October 7, 2018, 1:42am UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/13 "2018-10-07T01:42:03Z")

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FYI:

This post has some previous discussions about the changes people want for guilds.

> [@What's important to you in a Guild? (Closed)](https://community.gemsofwar.com/t/whats-important-to-you-in-a-guild-closed/44455/64):
>
> Hi @Cyrup, i just came across this thread, and was happy to have the chance to give feedback on this topic from a ‘mid’? level guild (rank 100ish on ps4), as my/our perspectives of some topics are sparsely represented on the forum. For example, we’ve got a few \>1k lvl members, a few \<100 lvl members. Grinders and ghosts (recruiting decently active people is tough). We usually hit around 20k seals. We (the guildies who look at chat) decided to hoard guild orbs until we collectively have eno…

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### Author: ![Bolatsi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/bolatsi/32/7182_2.png) [@Bolatsi](https://community.gemsofwar.com/u/Bolatsi)
#### Post date: [October 7, 2018, 6:56am UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/14 "2018-10-07T06:56:03Z")

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Currently it may be irrelevant to talk about guild improvements since the guild update is probably already thought out and in development.

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### Author: ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)
#### Post date: [October 8, 2018, 4:29pm UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/15 "2018-10-08T16:29:26Z")

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> [@RiverSong](#):
>
> Like your first idea, but as a professional mercenary I have to give a resounding no to the second.

Out of curiosity…what does a GoW “professional mercenary” actually do?

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### Author: ![WWDiver](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/wwdiver/32/40338_2.png) [@WWDiver](https://community.gemsofwar.com/u/WWDiver)
#### Post date: [October 8, 2018, 5:49pm UTC](https://community.gemsofwar.com/t/guild-ideas-for-improvement/46919/16 "2018-10-08T17:49:10Z")

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Squish bugs???  
Shop wood??
