# GoW Survival Mode

**URL:** <https://community.gemsofwar.com/t/gow-survival-mode/35076>\
**Category:** Feature Requests and Game feedback\
**Created:** [January 18, 2018, 8:20pm UTC](https://community.gemsofwar.com/t/gow-survival-mode/35076 "2018-01-18T20:20:13Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [January 18, 2018, 8:28pm UTC](https://community.gemsofwar.com/t/gow-survival-mode/35076/3 "2018-01-18T20:28:46Z")

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A previous (very old) thread on the topic:

> [@Endurance match](https://community.gemsofwar.com/t/endurance-match/13054):
>
> I think a type of unending endurance match could be amusing. Start with a “normal” difficulty Explore, when the last enemy is defeated a “hard” difficulty Explore team spawns and you keep whatever stats you have. Defeat them and “Warlord I” spawns and so on going beyond Warlord IV, so you get x3 stats, then x4, x5, x6, etc… Rewards would need to scale well to be worth the time investment. Would be interesting to see what types of builds would function well. Black Manacles would be amazing w…

Something would need to be done to address the issue that players would try to boost every stat to cap and to live indefinitely.

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_[View the full topic](https://community.gemsofwar.com/t/gow-survival-mode/35076)._
