# Goblin Rider 1 shot kills troop with 46 life+defense?

**URL:** <https://community.gemsofwar.com/t/goblin-rider-1-shot-kills-troop-with-46-life-defense/13127>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [September 30, 2016, 3:03pm UTC](https://community.gemsofwar.com/t/goblin-rider-1-shot-kills-troop-with-46-life-defense/13127 "2016-09-30T15:03:29Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![trickycdr](https://avatars.discourse-cdn.com/v4/letter/t/f17d59/32.png) [@trickycdr](https://community.gemsofwar.com/u/trickycdr)\
**Post date:** [September 30, 2016, 3:03pm UTC](https://community.gemsofwar.com/t/goblin-rider-1-shot-kills-troop-with-46-life-defense/13127/1 "2016-09-30T15:03:29Z")

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Great game, but 'splain to me:

One of the those “WTF?” moments when the first mana cast of Boar Rider one shot killed my The Dragon Soul with total of 46 health+defense. Huh? How is that possible? He takes out a row with fixed damage. Did I miss 10xskulls drop into that top cleared row? Hard reset iPad Mini and moved on, not worth wasting time on a buggy match like that.

Also, reduce the number of AI matchx4, matchx4, matchx4 with perfect drop for skullx3. It’s getting obvious when it sets up these drops. I just put down the iPad and come back a few minutes later when it starts up one of those combos.

Also, when there are no more moves and a shuffle happens, no skull matches should occur, especially when you are forced to matchx3 a color you don’t use and then get hit with skulls.

Back to the grind!
