# Gnome-a-Palooza Changes

**URL:** <https://community.gemsofwar.com/t/gnome-a-palooza-changes/71394>\
**Category:** Official News\
**Created:** [August 11, 2021, 4:29am UTC](https://community.gemsofwar.com/t/gnome-a-palooza-changes/71394 "2021-08-11T04:29:52Z")\
**Posts on this page:** 1\
**Showing post:** 430

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**Author:** ![LucianDevine](https://avatars.discourse-cdn.com/v4/letter/l/35a633/32.png) [@LucianDevine](https://community.gemsofwar.com/u/LucianDevine)\
**Post date:** [August 15, 2021, 6:58pm UTC](https://community.gemsofwar.com/t/gnome-a-palooza-changes/71394/430 "2021-08-15T18:58:38Z")

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> [@Gnome-a-Palooza Change](https://community.gemsofwar.com/t/gnome-a-palooza-change/71491):
>
> The devs made it quite clear why the change was made to Gnome-a-Palooza without bogging down the explanation with specifics. Firstly I want to talk about the team(s) that were used during the first Gnome-a-Palooza and why they were different than any other farming teams used to date. This first team is the most efficient, especially in the time department. Sister Superior (SS) Dust Devil (DD) Ironhawk (IH) Ironhawk (IH) The first thing to note about this team is that if it fights a group o…

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