# Glutmaw doesn't work as indicated

**URL:** <https://community.gemsofwar.com/t/glutmaw-doesnt-work-as-indicated/56200>\
**Category:** Bug Reports\
**Created:** [July 6, 2019, 5:18am UTC](https://community.gemsofwar.com/t/glutmaw-doesnt-work-as-indicated/56200 "2019-07-06T05:18:35Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![CTKShadow](https://avatars.discourse-cdn.com/v4/letter/c/85f322/32.png) [@CTKShadow](https://community.gemsofwar.com/u/CTKShadow)\
**Post date:** [July 6, 2019, 5:18am UTC](https://community.gemsofwar.com/t/glutmaw-doesnt-work-as-indicated/56200/1 "2019-07-06T05:18:35Z")

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**Platform, device version and operating system:**  
PS4, GoW version # 4.4.0.09  
**Screenshot or image:**

**What you were expecting to happen, and what actually happened:**  
Glutmaw’s ability: “Curse and stun an enemy. There’s a 25% chance to devour a random enemy, boosted by enemy deaths.”  
The devoured enemy appears to not be random, it appears to always be the target you select to stun/curse.

**How often does this happen? When did it begin happening?**  
I haven’t experimented in multiple game modes and don’t care to. But I had already suspected this while doing delves that were going fine. Then I had a delve go poorly (hero died 3rd fight) and I full cleared the rest of the delve primarily with glutmaw’s devour for “damage”. Not once did an enemy besides the target get devoured.

**Steps to make it happen again**  
Use glutmaw’s ability until the devour effect happens, with multiple enemies still alive. Observe if the devour target ever deviates from the stun target.
