# Glory Chest open rate

**URL:** <https://community.gemsofwar.com/t/glory-chest-open-rate/77911>\
**Category:** Feature Requests and Game feedback\
**Created:** [November 22, 2022, 10:56am UTC](https://community.gemsofwar.com/t/glory-chest-open-rate/77911 "2022-11-22T10:56:37Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)\
**Post date:** [November 24, 2022, 11:05pm UTC](https://community.gemsofwar.com/t/glory-chest-open-rate/77911/10 "2022-11-24T23:05:08Z")

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> [@CaptainAwesome](#):
>
> Do you even read what you are writing?

Do _you?_

> [@CaptainAwesome](#):
>
> 1st clue: Devs refuse to work on this problem and have never responded to it in any way. Probably on purpose!!!  
> 2nd clue: Nobody (as far as we know) has ever got the same mythic twice out of a single glory chest opening (besides new mythic week).  
> 3rd clue: Nobody (as far as we know) has ever got i.e. 50x the same troop out of 50 chests.

1 - Completely irrelevant to your argument.

2 - The Mythic drop rate from Glory Chests is stated to be 0.01% (1/10,000) and the maximum number of chests we can open at once is 200, which averages a 2% “drop rate” per batch of 200. The chance of getting _two_ Mythic drops from any 200 Glory chests is therefore 0.04%, now divide this by the size of the available Mythic pool and you’re approaching rarities that are difficult to find even among thousands of players. So given this should be expected by default, how is it even relevant to your argument?

3 - That’s is a patently absurd example of … something that doesn’t even feel relevant to your argument to begin with? But to be fair, streaks are easily calculated by the desired drop rate exponentiated by streak length. And to make this easier let’s analyze a much easier drop table: weekly Summoning Stones. Each Troop has an apparently equal chance of dropping ([proof](https://community.gemsofwar.com/t/more-fraud-from-gems-of-war/77265/17)), so if you craft even 10 of a given Summoning Stone, your chance of getting the same troop every time is 1/(8^10) or about _1 in a billion._ Again, why are you providing such a patently absurd example and what makes you think it supports your claim?

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