# Gems of War PC 2.1.5 - Ship Cannon Shoots Wrong # Times

**URL:** <https://community.gemsofwar.com/t/gems-of-war-pc-2-1-5-ship-cannon-shoots-wrong-times/19541>\
**Category:** Support\
**Created:** [February 5, 2017, 4:12am UTC](https://community.gemsofwar.com/t/gems-of-war-pc-2-1-5-ship-cannon-shoots-wrong-times/19541 "2017-02-05T04:12:49Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![KrudlerTheHorse](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/krudlerthehorse/32/9505_2.png) [@KrudlerTheHorse](https://community.gemsofwar.com/u/KrudlerTheHorse)\
**Post date:** [February 5, 2017, 4:12am UTC](https://community.gemsofwar.com/t/gems-of-war-pc-2-1-5-ship-cannon-shoots-wrong-times/19541/1 "2017-02-05T04:12:49Z")

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**What you were expecting to happen, and what actually happened?**  
Used the Ship Cannon spell with three foes on the AI side. Expected three shots from the Cannon as the spell card indicates, but only two shots are fired.

**What are the steps to make it happen again?**  
I doubt I could. This happened after maybe 30 fights with this team.

**Do you have any screenshots or video you want to share with us so we can see the problem? Attach them to your post!**  
See this video which is a snippet from a greater 20 minute gaming session. Available upon request.

[![]( " - YouTube") ](https://www.youtube.com/watch?v=YVQswe9FUzI)

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edit: About a week later, and after probably 200 Explores, I have never once seen this bug with 2 troops, ONLY with 3 troops. Were this functioning “as intended” I would expect with 2 enemies alive that 1 in 8 casts would result 1 troop being hit all 3 times. Never once has that happened to me.

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [February 5, 2017, 6:48am UTC](https://community.gemsofwar.com/t/gems-of-war-pc-2-1-5-ship-cannon-shoots-wrong-times/19541/2 "2017-02-05T06:48:55Z")

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I wonder if this is a bug where it accidentally targeted the dead troop? Might be worth trying to see if it happens more often when there is a dead troop on the enemy side?

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**Author:** ![Kurokazna](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kurokazna/32/11246_2.png) [@Kurokazna](https://community.gemsofwar.com/u/Kurokazna)\
**Post date:** [February 5, 2017, 7:03am UTC](https://community.gemsofwar.com/t/gems-of-war-pc-2-1-5-ship-cannon-shoots-wrong-times/19541/3 "2017-02-05T07:03:27Z")

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It fired three times, but the third shot aimed at an empty slot. The “firing” animation did play for the third time, and it looked like it tried to target slot four.

This happens because targets are selected on cast for each shot and not after each shot resolves, similar to this one:

> [@Possible Death Mark bug with Creeping Death](http://community.gemsofwar.com/t/possible-death-mark-bug-with-creeping-death/19011/4):
>
> Ah, I can almost guarantee what this is! Remember the old bug that had summoned troops come in with whatever status effects were on whatever summoned them, in the case of on-death troops? Infernal King and TDS often revived with status effects that were on them prior, for example. Gorgotha was the weakest troop. It saw this, and Creeping Death, on cast, saw spots one and three as the weakest troops. It tried to apply a death mark to Gorgotha, in slot one. Had it been any other troop, you woul…

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**Author:** ![KrudlerTheHorse](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/krudlerthehorse/32/9505_2.png) [@KrudlerTheHorse](https://community.gemsofwar.com/u/KrudlerTheHorse)\
**Post date:** [February 13, 2017, 3:24pm UTC](https://community.gemsofwar.com/t/gems-of-war-pc-2-1-5-ship-cannon-shoots-wrong-times/19541/4 "2017-02-13T15:24:04Z")

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Just adding a note to my edit above:

After probably 200 Explores, I have never once seen this bug with two troops. ONLY with 3 troops.

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**Author:** ![Esoxnepa](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/esoxnepa/32/1837_2.png) [@Esoxnepa](https://community.gemsofwar.com/u/Esoxnepa)\
**Post date:** [February 13, 2017, 3:27pm UTC](https://community.gemsofwar.com/t/gems-of-war-pc-2-1-5-ship-cannon-shoots-wrong-times/19541/5 "2017-02-13T15:27:21Z")

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I’m not sure if we have the same bug, but:

Normally I see this bug when one of the first two shots kills a troop. The third shot was already targeted for the now dead troop.

It’s been a while since I played with the Ships Cannon, because this weakens it as you get close to killing the troops.

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**Author:** ![KrudlerTheHorse](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/krudlerthehorse/32/9505_2.png) [@KrudlerTheHorse](https://community.gemsofwar.com/u/KrudlerTheHorse)\
**Post date:** [February 13, 2017, 3:30pm UTC](https://community.gemsofwar.com/t/gems-of-war-pc-2-1-5-ship-cannon-shoots-wrong-times/19541/6 "2017-02-13T15:30:01Z")

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Thanks - It keeps getting said but I doubt if it has anything to do with the underlying nature of this bug though 🙂

The fact that it happens with 3 troops but apparently not with 2 troop illustrates there is some kind of bug. I don’t know _what_ the exact nature of it is but _something_ isn’t working _ **consistently** _. Calling @Nimhain so us players aren’t speculating wildly.

Second, it is up to the devs to explain this or fix it, not players to justify it or try to explain it away… I’m not saying this in a mean way… I hope that makes senses 🙂

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**Author:** ![Nimhain](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nimhain/32/47049_2.png) [@Nimhain](https://community.gemsofwar.com/u/Nimhain)\
**Post date:** [February 14, 2017, 7:00am UTC](https://community.gemsofwar.com/t/gems-of-war-pc-2-1-5-ship-cannon-shoots-wrong-times/19541/7 "2017-02-14T07:00:12Z")

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I took a look at the Ship Cannon, currently it’s working as intended.

What happens in the spell, is the Ship Cannon chooses it targets before it launches the damage. In your video it means that it chose one of the 2 troops that died twice.

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [February 14, 2017, 7:27am UTC](https://community.gemsofwar.com/t/gems-of-war-pc-2-1-5-ship-cannon-shoots-wrong-times/19541/8 "2017-02-14T07:27:23Z")

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So if that is the case, a Ship Cannon that could insta-kill both remaining troops should appear to fire once, one time out of every eight. I just ran three trials on Divinion Fields’s first challenge, using the following team

Fortress Gate  
Ship Cannon  
Humility  
Mercy

Priority is to be firing Humility until it increases the Ship Cannon’s magic. Normally, by the time Humility finally increases my Cannon’s magic above 18, the Fortress Gate has knocked out the first two AI troops just from random skull matches.

Of the three trials, both remaining troops were killed all three times. Super small sample size, and well within expectations, but if someone has more free time and a need for Arcane Plains stones, they can goof around with this team to see if the cannon ever seems to fire only once.

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**Author:** ![KrudlerTheHorse](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/krudlerthehorse/32/9505_2.png) [@KrudlerTheHorse](https://community.gemsofwar.com/u/KrudlerTheHorse)\
**Post date:** [February 14, 2017, 1:11pm UTC](https://community.gemsofwar.com/t/gems-of-war-pc-2-1-5-ship-cannon-shoots-wrong-times/19541/9 "2017-02-14T13:11:03Z")

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Without a word of a lie, now I am up to over 400 Explores and I have never once seen the behavior with 2 troops, ONLY 3 troops.

So to be clear, in over 400 fights I have seen the Ship Cannon “select a dead troop” multiple times, but only when there are 3 troops. With 2 troops I have never, ever, ever, ever seen this happen (despite that with 2 troops left it should happen 1 in 8 times)

I am prepared to let this go, but I’m pretty sure I’m not wrong. The problem is that I can’t prove a negative.

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**Author:** ![Nimhain](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nimhain/32/47049_2.png) [@Nimhain](https://community.gemsofwar.com/u/Nimhain)\
**Post date:** [February 14, 2017, 1:15pm UTC](https://community.gemsofwar.com/t/gems-of-war-pc-2-1-5-ship-cannon-shoots-wrong-times/19541/10 "2017-02-14T13:15:07Z")

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Can you get a video of you fight 2 troops, so I can compare the 2 videos?

What I’m seeing in the video in the OP is that the Ship Cannon selected 1 troop twice, but as it died after the first hit, it never fires the extra shot.

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<div class="post-metadata">

**Author:** ![KrudlerTheHorse](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/krudlerthehorse/32/9505_2.png) [@KrudlerTheHorse](https://community.gemsofwar.com/u/KrudlerTheHorse)\
**Post date:** [February 14, 2017, 2:50pm UTC](https://community.gemsofwar.com/t/gems-of-war-pc-2-1-5-ship-cannon-shoots-wrong-times/19541/11 "2017-02-14T14:50:17Z")

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In order for me to test/capture this phenomenon, I need to end up with exactly 2 troops alive before casting SC. As a player without dedicated testing tools, this proves extremely difficult.

All I can tell you at this time, is that after **multiple hundred** explores over recent weeks, I have seen this behavior dozens of times with 3 troops, but not ever once with 2. As you know you can’t prove a negative so that doesn’t really show anything conclusive. I would need an automated way to run 1,000 trials quickly.

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**Author:** ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)\
**Post date:** [February 14, 2017, 3:10pm UTC](https://community.gemsofwar.com/t/gems-of-war-pc-2-1-5-ship-cannon-shoots-wrong-times/19541/12 "2017-02-14T15:10:06Z")

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I just tested it in explore, and it did happen with 2 troops left. One of them died from 1st hit, the second was damaged by the next hit and was left with 1 life, then the last hit did not do a thing (as it hit the alreadt dead troop.)

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<div class="post-metadata">

**Author:** ![KrudlerTheHorse](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/krudlerthehorse/32/9505_2.png) [@KrudlerTheHorse](https://community.gemsofwar.com/u/KrudlerTheHorse)\
**Post date:** [February 14, 2017, 3:16pm UTC](https://community.gemsofwar.com/t/gems-of-war-pc-2-1-5-ship-cannon-shoots-wrong-times/19541/13 "2017-02-14T15:16:48Z")

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Well there you have it

Thank you for that comment and thank you for testing it I will update this thread should I ever see this phenomenon myself which to this date I have never once seen
