# Gems of Streaming

**URL:** https://community.gemsofwar.com/t/gems-of-streaming/30463
**Category:** Official News
**Created:** [September 18, 2017, 11:46pm UTC](https://community.gemsofwar.com/t/gems-of-streaming/30463 "2017-09-18T23:46:25Z")
**Posts on this page:** 1
**Showing post:** 2423

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### Author: ![Lyrian](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyrian/32/61071_2.png) [@Lyrian](https://community.gemsofwar.com/u/Lyrian)
#### Post date: [June 11, 2019, 1:36am UTC](https://community.gemsofwar.com/t/gems-of-streaming/30463/2423 "2019-06-11T01:36:51Z")

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**4.4 Update Stream**

**IMPORTANT**

**– This update does NOT address old weapons.**  
**– This update does NOT address delve difficulty**.  
**– Please direct issues about these to the dev Q&A next week.**  
**– There are a number of potentially controversial issues in this update. Please create and/or redirect discussion of these topics into their own thread to keep discussions streamlined and to minimize chaos in this thread.**

_Daily Login Screen Refresh_

– All daily login calendars and bonuses are now condensed on one screen.  
– Rewards are categorized by Calendar, PvP, Guild, Faction, and PvP rewards for easy viewing.  
– Rewards shown on the screen, are sent to the mailbox for collection, as usual.

_Adventure Board_

– The adventure board **REPLACES** both Daily Tasks and Weekly Events.  
– There are four tasks per day, similar to Daily Tasks. One task is static, until completed, the other three Adventure Tasks recycle daily at daily reset.  
– Adventure Tasks are random per player with rewards.  
– Each Adventure Task has 3-4 battles, of increasing difficulty.  
– Rarer Adventure Tasks offer better rewards, but have more difficult teams to face.  
– Pet Rescues are roughly in-line in difficulty with the harder Adventure Tasks.  
– Even with the harder Adventure Tasks, new accounts can clear the early tasks to obtain some rewards.

– New players will receive a chain of static tasks that can be completed in succession as a form of a tutorial. Once completed (or for veteran accounts), kill tasks will be given.

_Team Management_

– On the team selection screen, the “Rename Team” button has been replaced with the “Manage Team” button.  
– The game can now suggest an entire team for the player to use.  
– Teams are generated by algorithm to suit various team styles. (These are basic team suggestions and not veteran/meta teams).  
– The algorithm tends not to create teams with hero(ine) weapons. A current workaround is manually place the desired weapon into a blank team and then have the algorithm create a team around that weapon.  
– Suggested teams can be copied and pasted into chat for sharing.  
– Similarly, posted teams in chat can be copied and pasted into a team.  
– The coding for a team is in text, and can be copied from the clipboard into external locations, such as Discord for sharing with others.  
– Filters can be used to refine team suggestions.  
– On stream, the suggest-a-team feature was shown to pick teams that meet color restrictions for a game mode, such as delves.  
– Classes/Talents can be copied to chat/clipboard.

_Troop Roles_

– Troop roles are shown on the bottom of each troop’s card as pictures.  
– Troop roles reflect that troop’s most likely use in a team.  
– Each troop only has one role, even if it has multiple purposes.  
– Troops may be filtered by a role.

– Roles:  
Defender: tank  
Warrior: Off-tank, with damage  
Warmaster: Buffs allies, creates skulls  
Striker: High damage, single target  
Assassin: One shot kill troops  
Mage: AOE damage  
Generator: Generates mana / gem colors  
Support: Defense buffers  
Warlock: Debuffers

_Boost Ratios_

– In battle, damage adds based on a resource collected, are shown in a tooltip on the unit’s card. On stream, Bonnie Rose’s damage increasing with gold collected was shown.  
– Damage outcomes that are based on a user selection (ex: selected color’s gems destroyed) cannot be shown because the AI can’t tell the player about a choice they haven’t made yet.

_Epic, Legendary, Mythical Battles_

– Designed to assist players (primarily newer players) who are stuck in sigil-based events (Invasion, Raid Boss, Tower of Doom).  
– Does not apply to daily delves of daily delves.  
– Does not apply to Guild Wars.  
– Players may consume additional sigils to temporarily boost their stats to clear a stage in which they are stuck. Costs are **PER BATTLE**.  
– Epic Battle: +1 additional sigil, +50% to all stats for player  
– Legendary Battle: +3 additional sigils, +100% to all stats for player  
– Mythic Battle: +5 additional sigils, +200% to all stats for player.  
– First-time use of this system for players is free, costs sigils afterwards.

_Drop Rates Shown In-Game_

– Clicking/Tapping the “?” button on the a chest’s screen will now bring up the chest’s current odds per rarity.  
– Odds shown on-screen are relevent to the chest selected at the time.  
– Odds shown are by category of rarity (ex: Legendary, Traitstones, etc.), and NOT by individual troop/reward.

_Flash Offer Calendar_

– A new calendar type will offer various daily offers, for a specific day.  
– Offers are the same for everyone, and change daily.  
– Offers expires at the end of each day.  
– Some offers require money, others require gems, some are free.

_Bug Fixes_

– Various UI bug fixes.  
– Double first turn bug with potion of explosion was fixed.  
– Android notification bug was fixed.  
– Bugs with several weapons were fixed.  
– Bugs with one-shot troops and their spells were fixed.

Stream has ended.

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_[View the full topic](https://community.gemsofwar.com/t/gems-of-streaming/30463)._
