# Gambit System for Defense Teams

**URL:** <https://community.gemsofwar.com/t/gambit-system-for-defense-teams/55676>\
**Category:** Feature Requests and Game feedback\
**Created:** [June 12, 2019, 5:24am UTC](https://community.gemsofwar.com/t/gambit-system-for-defense-teams/55676 "2019-06-12T05:24:22Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Magnusimus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/magnusimus/32/50652_2.png) [@Magnusimus](https://community.gemsofwar.com/u/Magnusimus)\
**Post date:** [June 12, 2019, 4:17pm UTC](https://community.gemsofwar.com/t/gambit-system-for-defense-teams/55676/3 "2019-06-12T16:17:19Z")

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You’re probably thinking of the gem sliders, which basically allowed players to set which color gems their teams would prioritize matching. If my memory serves, they got rid of the system, not because it failed to work, but because players supposedly didn’t know how to use the feature well.

> [@3.2 Patch Notes](https://community.gemsofwar.com/t/3-2-patch-notes/31700):
>
> Originally published at: [3.2 Patch Notes – Gems of War](https://gemsofwar.com/3-2/) The time has come for the release of the foretold 3.2 Update! Read on, adventurers! Please be aware that some platforms may take longer compared to others as the update will go live at different times. Major Features Unique defense troops will receive a bonus to the player’s Guild Wars Score Troop cards have been redesigned Bonuses breakdown menu on the World Map New UI on the following screens Guild Wars World Map Troop Collection …

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_[View the full topic](https://community.gemsofwar.com/t/gambit-system-for-defense-teams/55676)._
