# Freeze and extra turn loss

**URL:** <https://community.gemsofwar.com/t/freeze-and-extra-turn-loss/32388>\
**Category:** Gameplay Chat (General)\
**Created:** [October 28, 2017, 4:22pm UTC](https://community.gemsofwar.com/t/freeze-and-extra-turn-loss/32388 "2017-10-28T16:22:52Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [October 28, 2017, 5:05pm UTC](https://community.gemsofwar.com/t/freeze-and-extra-turn-loss/32388/7 "2017-10-28T17:05:24Z")

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Relevant discussion as to why Frozen blocks the color, not the troop. Tl;dr is that it’s not clear which mana goes where in cascade/convert scenarios.

> [@About those wisps](https://community.gemsofwar.com/t/about-those-wisps/30302/54):
>
> As in, only deny an Extra Turn if the Frozen troop gained mana from the specified 4-match? I think that’d muddy the mechanics up way too much. Imagine a case where an unfrozen troop sits in front of a Frozen one of the same color. Would you say that a 5-match that spills a single point of mana over into the Frozen troop would be enough to deny the ET? What if you matched a 5-match and a 3-match in that turn, does the 5-match go to the first troop and the 3-match to the second (thus ET) or vice …

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_[View the full topic](https://community.gemsofwar.com/t/freeze-and-extra-turn-loss/32388)._
